Closed samOtero closed 2 years ago
When defeating an enemy, split experienced based on who attacked the enemy, or should everybody in the party get exp?
Once a certain amount is reached, level up unit.
Do we want leveling up to cost money like in PTD1 or should we have like PTD2 and then possibly add other ways to spend "money" during a level.
When defeating an enemy, split experienced based on who attacked the enemy, or should everybody in the party get exp?
Once a certain amount is reached, level up unit.
Do we want leveling up to cost money like in PTD1 or should we have like PTD2 and then possibly add other ways to spend "money" during a level.