samOtero / PTDGame

A 3D reimagining of the original Pokemon Tower Defense game made in Unity.
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New Feature: Level Powers #33

Open samOtero opened 2 years ago

samOtero commented 2 years ago

Wanted to do a feature where you could give your units extra power as the level progresses.

This would be similar to traditional Tower Defense games where you can upgrade your units with some currency. In PTD currency was originally used to level up pokemon but became obsolete as you kept playing.

The idea here is that you gain some kind of currency or you fill a meter as you play a level and then at a certain point you can add a special ability, stat boots, or level effect to a specific unit. So you would have to choose which unit to spend these points on.

The idea is that unit families would have some unique powers to choose from and would upgrade as the unit evolves.

I also like the idea that it will present you with 3 options and you have to pick one of them.

Will be trying a basic version of this that I can keep iterating on based on player feedback.