Open Coul893 opened 3 years ago
Hi, this isn't so much a bug as it is an unintended consequence of randomising the unit rosters and making every unit a mercenary to avoid peasant unit cards. The game needs individual unit cards to represent each faction, if a relevant one isn't found it'll default to the peasant unit card or the mercenary (green) version. The horses on the battlemap suffer from the same consequence.
The only fix is to create textures and unit cards for all units for all the factions (pretty time consuming), this isn't a priority as it's graphical. So I don't know when that'll happen.
On the global map, unit cards do not match the faction color. For example, when I play for the house of Julians, the unit cards for some reason are green and not red as they should be. On the battle map, all cavalry seem to have identical horses with green seats, including enemies! Original RTW.