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sarkahn
/
bevy_ascii_terminal
A simple terminal for rendering ascii in bevy.
MIT License
85
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10
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Update to Bevy 0.14
#24
msklosak
opened
2 days ago
0
Update to Bevy 0.13
#23
msklosak
closed
3 months ago
1
How to convert from mouse world space coords to terminal index location to implement tooltips for a rogue like?
#22
iwyatt
opened
4 months ago
1
Is there documentation on what the recommended methods are removed from 0.11?
#21
iwyatt
closed
4 months ago
2
optional decorations for tiles?
#20
Cassumbra
opened
5 months ago
1
derive reflect on Tile
#19
Cassumbra
opened
5 months ago
0
Pr/msklosak/17
#18
sarkahn
closed
8 months ago
0
Update to Bevy 0.12
#17
msklosak
closed
8 months ago
0
Update to Bevy 0.11
#16
msklosak
closed
12 months ago
1
Moving camera or terminal produces jitter
#15
bewuwy
opened
1 year ago
0
Add an example showing cursor to tile coordinate conversion
#14
rparrett
opened
1 year ago
0
ToWorld produces wrong coordinates on high DPI screens
#13
rparrett
opened
1 year ago
0
Nothing renders
#12
lostinnowhere314
opened
1 year ago
2
Update to Bevy 0.10
#11
dsaghliani
closed
1 year ago
1
Add support for Bevy 0.10
#10
dsaghliani
closed
1 year ago
0
Multiple terminals with pixel scaling and different fonts severely missized in 0.12
#9
Illiux
closed
1 year ago
2
0.12.1 doesn't compile on stable
#8
ndarilek
closed
1 year ago
0
Camera follow player
#7
bayou-brogrammer
closed
1 year ago
1
Multiple terminals with different materials
#6
matthemsteger
closed
1 year ago
1
Tile to World Coordinates (and Camera)
#5
matthemsteger
closed
1 year ago
2
Conflicting Implementations in dependencies
#4
bayou-brogrammer
closed
1 year ago
2
Upgrade Bevy to 0.7
#3
vigdail
closed
2 years ago
1
Add support for rectangular fonts
#2
Illiux
closed
2 years ago
3
fixed query not catching MeshData and MeshResource
#1
bzm3r
closed
2 years ago
0