Open saturday06 opened 2 months ago
It seems that automatic bone axis conversion can sometimes cause problems with the movement of the eye bones. For this reason, I will add a setting that disables automatic bone axis conversion altogether. https://github.com/saturday06/VRM-Addon-for-Blender/issues/563#issuecomment-2351209107
Is your feature request related to a problem? Please describe
It seems that automatic bone axis conversion can sometimes cause problems with the movement of the eye bones. For this reason, I will add a setting that disables automatic bone axis conversion altogether. https://github.com/saturday06/VRM-Addon-for-Blender/issues/563#issuecomment-2351209107
Describe the solution you'd like
Describe alternatives you've considered
Additional context