sboys3 / MusicSpatializer

Spatialized audio for Beatsaber
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Pitch increases when Faster Song modifier is enabled #2

Closed yoeyyutch closed 4 years ago

yoeyyutch commented 4 years ago

I'm using Oculus Rift CV1 and game version 1.6.1. Let me know if you want any more info. Thanks.

sboys3 commented 4 years ago

I knew about that. Personally I prefer the pitch change over the artificial sounding speed only change. It might be possible for me to make it an option in the settings menu. Do you prefer it the regular way?

yoeyyutch commented 4 years ago

I just wanted to report it in case it was unintended. I think you should leave it the way it is since that's what you like and the way you intended it to be. That would be my preference. Thank you for asking.

Would you like me to close this issue? I see that I have the option to "Close and comment" Or if you want to keep it open, it's all good to me.

queengooborg commented 4 years ago

Personally, I feel that the pitch increase changes the overall mood of the songs in unintended ways, and I was a bit disappointed when I first heard it. As a result, I temporarily disable the mod when playing a song with Faster Song enabled. I would certainly love for this mod to retain Beat Saber's own speed adjustment behavior, both because I prefer it far more myself, and that's what players will expect! Having a preference would be nice so that players have options (though I'm not sure how complex that would be).

sboys3 commented 3 years ago

There is now an addon available that fixes this available. https://github.com/sboys3/MusicSpatializerPitchCorrection