sboys3 / MusicSpatializer

Spatialized audio for Beatsaber
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Audio changes persisting outside of Beat Saber #5

Open Garr890354839 opened 1 year ago

Garr890354839 commented 1 year ago

I have a Valve Index, which comes with its own set of headphones (and in fact would be awkward to use headphones with). After exiting Beat Saber and putting on my headphones for regular use, it appears that the changes made by this mod persist to my headphones, even after turning off all relevant settings on your mod and exiting the game. Whatever .bat files you cooked up also makes it persist through a full system restart...

Found a fix, at least: Unplugging the device then plugging it back in.

sboys3 commented 1 year ago

I do not know what is going on on your system, but this mod should not be capable of doing that. Even when it is running, it only affects the in game audio and only specific parts of it at that. The sounds of hitting blocks already uses spatialization, and this mod adds the effect to the music. The mod does not use any .bat files at runtime, they are only for development. If you can give me some more specific information about exactly what changes to sound are persistent, I can try to help.