scemino / engge

Open source remake of Thimbleweed Park's engine
https://scemino.github.io/
MIT License
148 stars 15 forks source link

Support Big Endian #271

Closed afxgroup closed 2 years ago

afxgroup commented 2 years ago

I'm trying to add big endian mode to the game but i'm stuck at "try to detect correct method to decode data" The signature is not decoded correctly most probably due the decodeUnbreakableXor SHould _magicBytes[] reversed or i can use them in the same order are defined for little endian mode? dataSize and dataOffset are converted correctly but the signature seems always wrong

afxgroup commented 2 years ago

Fixed