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schell
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renderling
GPU driven real-time renderer, backed by wgpu and rust-gpu
https://renderling.xyz
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fix: translate diffuse irradiance convolution shader
#141
schell
closed
4 days ago
0
feat: use cargo-gpu instead of out-of-workspace shaders binary
#138
schell
closed
2 weeks ago
0
feature: WIP occlusion culling
#137
schell
closed
2 weeks ago
0
fix: use weak ref slab
#135
schell
closed
1 month ago
0
Generate morph target normals and tangents if absent.
#134
schell
opened
2 months ago
0
Extend MorphTargets to include UV and Color.
#133
schell
opened
2 months ago
0
make UiText able to be updated without fully destroying it
#132
schell
opened
2 months ago
0
Corner case in frustum culling compute shader
#131
schell
closed
2 months ago
0
feature: compute frustum culling
#130
schell
closed
2 months ago
0
feature: actually use multi-draw-indirect
#129
schell
closed
2 months ago
0
feature: unify AtlasFrame and AtlasTexture
#128
schell
closed
2 months ago
0
MorphStressTest glTF model's base texture is not wrapping correctly
#127
schell
opened
3 months ago
0
feature: morph targets
#126
schell
closed
3 months ago
0
create a new layer and retry
#125
schell
opened
3 months ago
0
fix: rigging bug
#124
schell
closed
3 months ago
0
fix: renderling crate doesn't need to by dylib
#123
schell
closed
3 months ago
0
Update DEVLOG.md
#122
schell
closed
5 months ago
0
feat: atlas texture array
#121
schell
closed
6 months ago
0
GLTF Fox model is deformed
#120
schell
closed
3 months ago
1
feat: renderling-ui buildout
#119
schell
closed
6 months ago
0
feat: stage msaa
#118
schell
closed
6 months ago
0
feature: renderling UI rebuild
#117
schell
closed
6 months ago
0
chore: make windows build part of the matrix and cache deps.
#116
jimsynz
closed
6 months ago
3
feat: windows and raspberry pi support
#115
schell
closed
6 months ago
1
chore: Fix CI (some more)
#114
jimsynz
closed
6 months ago
0
chore: Don't fail-fast matrix builds.
#113
jimsynz
closed
6 months ago
0
chore: Stage resizing, runners
#112
schell
closed
6 months ago
0
chore: Add self-hosted runners.
#111
jimsynz
closed
6 months ago
1
feat: self-hosted runners
#110
schell
closed
6 months ago
0
chore: bump winit wgpu
#109
schell
closed
6 months ago
0
feature: animation rebuild
#108
schell
closed
6 months ago
0
does this have to be an Id?
#107
schell
opened
6 months ago
0
make Skybox threadsafe
#106
schell
closed
6 months ago
0
make Atlas threadsafe
#105
schell
closed
6 months ago
0
API refactor and bug/stability fixes
#104
schell
closed
6 months ago
0
feature: physically based bloom
#103
schell
closed
7 months ago
0
GLTF skinning
#102
schell
closed
6 months ago
0
make number of lights on the stage configurable
#101
schell
closed
7 months ago
0
combine recycled contiguous arrays
#100
schell
closed
6 months ago
0
change wgpu backend bit to just PRIMARY
#99
schell
closed
6 months ago
0
GltfPrimitiveBuilder
#98
schell
closed
7 months ago
0
explain why positive +Y == -Z (why isn't +Y == +Z?)
#97
schell
closed
6 months ago
0
add a static cache for shader modules
#96
schell
closed
6 months ago
0
feature: nested transforms
#95
schell
closed
7 months ago
0
Bump zerocopy from 0.7.29 to 0.7.32
#94
dependabot[bot]
closed
7 months ago
0
chore: Renderlet has indices
#93
schell
closed
7 months ago
0
Bump rustix from 0.37.11 to 0.37.27 in /shaders
#92
dependabot[bot]
closed
7 months ago
0
fix: stage regression
#91
schell
closed
7 months ago
0
chore: feature gate shaders and remove sdf raymarching
#90
schell
closed
9 months ago
0
chore: feature gate shaders and more
#89
schell
closed
9 months ago
0
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