scrom / Experiments

a NodeJS text adventure - deliberately coded badly to re-experience the pain of legacy code
http://mvta.herokuapp.com/
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implement detective/sabotage missions #283

Open scrom opened 10 years ago

scrom commented 10 years ago

any more?

scrom commented 10 years ago

would like to be able to create NPC missions/events that achieve a chain of things. e.g. set destination to x, then perform action y, then return to z, then talk to q etc.

Most useful actions to perform would be:

scrom commented 9 years ago

As part of detective work, with the right skills (e.g. hunt) a player should be able to determine who was recently in a location and perhaps who last handled an item.