Ehh… ok, I rebuild my project with different settings and when I set TARGET_SDK to 15, AdColony works fine. When I build it with SDK 19 or SDK 23 ( I only test on those ), after watching ad I am not able to return game… there is no callback of onAdColonyFinished and android onStart. I reproduce this not only on my game project, but also on newly created cocos2d-x 3.15.1 project! I am compiling under android studio and settings are:
compileSdkVersion: 23
buildToolsVersion “26.0.0”
minSdkVersion 19
targetSdkVersion 15 ( or 19 / 23, but ads doesn’t work )
Unfortunately I can’t downgrade my game to SDK 15 ( Developer console doesn’t accept versions with older SDK, even though my game is only in alpha test ). What I am doing wrong? I will appreciate any help!
Ehh… ok, I rebuild my project with different settings and when I set TARGET_SDK to 15, AdColony works fine. When I build it with SDK 19 or SDK 23 ( I only test on those ), after watching ad I am not able to return game… there is no callback of onAdColonyFinished and android onStart. I reproduce this not only on my game project, but also on newly created cocos2d-x 3.15.1 project! I am compiling under android studio and settings are:
compileSdkVersion: 23 buildToolsVersion “26.0.0” minSdkVersion 19 targetSdkVersion 15 ( or 19 / 23, but ads doesn’t work ) Unfortunately I can’t downgrade my game to SDK 15 ( Developer console doesn’t accept versions with older SDK, even though my game is only in alpha test ). What I am doing wrong? I will appreciate any help!
http://discuss.cocos2d-x.org/t/adcolony-black-screen/38947/6