[X] I have verified no other issues exist related to my problem.
[X] I have verified this issue is not security related.
[X] I have verified that the latest version of .NET
Framework
has been installed.
[X] I have restarted my computer to confirm this is not a transitory
problem.
What You Are Seeing?
Other games use the seDirector plugin to update. But since SourceMod doesn't work with CS2 yet, the plugin won't work. Therefore automatic updates will never occur.
To work around this issue, we can force games to automatically update without player notification. That's not ideal, but it should at least be an option for folks who want to do this.
Thoughts?
The only workaround right now is to create an update task that updates daily. But that's not preferred.
Checklist
[X] I have verified no other issues exist related to my problem.
[X] I have verified this issue is not security related.
[X] I have verified that the latest version of .NET Framework has been installed.
[X] I have restarted my computer to confirm this is not a transitory problem.
What You Are Seeing?
Other games use the seDirector plugin to update. But since SourceMod doesn't work with CS2 yet, the plugin won't work. Therefore automatic updates will never occur.
To work around this issue, we can force games to automatically update without player notification. That's not ideal, but it should at least be an option for folks who want to do this.
Thoughts?
The only workaround right now is to create an update task that updates daily. But that's not preferred.
https://discord.com/channels/698527120967729182/1162480313910444092/1162632864156885076
What is Expected?
-
How Did You Get This To Happen?
-
System Details
Additional Context
-
seDirector_error.log Output
No response