The sun/moon creates a specular highlight through an object which blocks its view and casts shadows.
What were you doing when it happened?
I created a large mesh sphere with inward facing normals as a sky dome. This behaves fine in other testing with the legacy rendering pipeline. With a reflection probe and metallic=1 sphere on the inside, it looks great except the sun or moon cause distracting and incorrect glint on the reflective sphere.
What were you expecting to happen instead?
I expect the specular highlight from the sun/moon projector to be absent since an opaque, shadow casting object completely blocks the view of this light.
Other information
Original Jira Fields
| Field | Value |
| ------------- | ------------- |
| Issue | BUG-232955 |
| Summary | Sun/moon projector not occluded by solid objects in reflections |
| Type | Bug |
| Priority | Unset |
| Status | Accepted |
| Resolution | Triaged |
| Labels | pbr |
| Created at | 2022-11-21T16:09:18Z |
| Updated at | 2022-11-21T23:18:24Z |
```
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
'Date of First Response': '2022-11-21T14:43:58.499-0600',
'ReOpened Count': 0.0,
'Severity': 'Unset',
'System': 'SL Viewer',
'Target Viewer Version': 'viewer-development',
'What just happened?': 'The sun/moon creates a specular highlight through an object which blocks its view and casts shadows.',
'What were you doing when it happened?': 'I created a large mesh sphere with inward facing normals as a sky dome. This behaves fine in other testing with the legacy rendering pipeline. With a reflection probe and metallic=1 sphere on the inside, it looks great except the sun or moon cause distracting and incorrect glint on the reflective sphere.',
'What were you expecting to happen instead?': 'I expect the specular highlight from the sun/moon projector to be absent since an opaque, shadow casting object completely blocks the view of this light.',
'Where': 'Check it out over here if you like secondlife://Aditi/secondlife/Materials1/249/67/23',
}
```
What just happened?
The sun/moon creates a specular highlight through an object which blocks its view and casts shadows.
What were you doing when it happened?
I created a large mesh sphere with inward facing normals as a sky dome. This behaves fine in other testing with the legacy rendering pipeline. With a reflection probe and metallic=1 sphere on the inside, it looks great except the sun or moon cause distracting and incorrect glint on the reflective sphere.
What were you expecting to happen instead?
I expect the specular highlight from the sun/moon projector to be absent since an opaque, shadow casting object completely blocks the view of this light.
Other information
Original Jira Fields
| Field | Value | | ------------- | ------------- | | Issue | BUG-232955 | | Summary | Sun/moon projector not occluded by solid objects in reflections | | Type | Bug | | Priority | Unset | | Status | Accepted | | Resolution | Triaged | | Labels | pbr | | Created at | 2022-11-21T16:09:18Z | | Updated at | 2022-11-21T23:18:24Z | ``` { 'Build Id': 'unset', 'Business Unit': ['Platform'], 'Date of First Response': '2022-11-21T14:43:58.499-0600', 'ReOpened Count': 0.0, 'Severity': 'Unset', 'System': 'SL Viewer', 'Target Viewer Version': 'viewer-development', 'What just happened?': 'The sun/moon creates a specular highlight through an object which blocks its view and casts shadows.', 'What were you doing when it happened?': 'I created a large mesh sphere with inward facing normals as a sky dome. This behaves fine in other testing with the legacy rendering pipeline. With a reflection probe and metallic=1 sphere on the inside, it looks great except the sun or moon cause distracting and incorrect glint on the reflective sphere.', 'What were you expecting to happen instead?': 'I expect the specular highlight from the sun/moon projector to be absent since an opaque, shadow casting object completely blocks the view of this light.', 'Where': 'Check it out over here if you like secondlife://Aditi/secondlife/Materials1/249/67/23', } ```