Closed tnevolin closed 3 years ago
In order to write outside the Fallout 2 address space, you need to set AllowUnsafeScripting=2 but in general it is not recommended to use very-low-level programming in the c++ style.
Thank you for pointing this out. Yes. I don't like to access memory directly either but this seems to be the last resort. I am trying to modify messages loaded into memory from *.msg files by program at start time. Let me know if there is there is a programmatic and safe way to modify them. Other option would be to add more information in description window at the time the item description is requested.
Other option would be to add more information in description window at the time the item description is requested.
Have you checked HOOK_DESCRIPTIONOBJ?
That may do. Thank you.
I have set AllowUnsafeScripting=1 and running code below to test direct memory write. There is no error but value does not change either. Do I use it right?
Output