shadps4-emu / shadps4-game-compatibility

Shadps4 game compatibility
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CUSA02344 - Uncharted: The Nathan Drake Collection™ #641

Open Graubek opened 1 week ago

Graubek commented 1 week ago

Game Name

Uncharted: The Nathan Drake Collection™

Game code

CUSA02344

Game version

01.02

Used emulator's version (only released versions are acceptable)

v0.3.0

Current status

Nothing

Error

[Debug] <Critical> decode.cpp:operator():264: Assertion Failed!
Instruction format table incomplete for opcode  (1490, encoding = )

Description

crash

Screenshots

No response

Log File

shad_log.txt

Cyclizar commented 1 week ago

duplicate #69

StevenMiller123 commented 6 days ago

@Cyclizar These are different versions of the game (note the different CUSA), so I think this issue should stay. The error reported here is also different, though that could be from me testing v1.00 instead of v1.02.

Cyclizar commented 6 days ago

@StevenMiller123 ah i see, ive had some duplicates with different CUSAs taken down/merged before so I thought the same would happen here

mikusp commented 5 hours ago

On Linux with 0.3.0 crashes with

[Kernel.Pthread] <Error> thread_management.cpp:scePthreadAttrSetschedpolicy:286: policy=3 not supported by winpthreads
[Kernel.Pthread] <Error> thread_management.cpp:scePthreadAttrSetschedpolicy:286: policy=3 not supported by winpthreads
[Kernel.Pthread] <Info> thread_management.cpp:scePthreadCreate:1044: thread create name = DCLoader
[Tty] <Info> libkernel.cpp:ps4__write:211: 
[Tty] <Info> libkernel.cpp:ps4__write:211: ******************************************************************************
[Tty] <Info> libkernel.cpp:ps4__write:211: *** ASSERTION: res
[Tty] <Info> libkernel.cpp:ps4__write:211: ***
[Tty] <Info> libkernel.cpp:ps4__write:211: ***  Function: ThreadRun
[Tty] <Info> libkernel.cpp:ps4__write:211: ***      File: ndlib\script\tlou\script-module.cpp
[Tty] <Info> libkernel.cpp:ps4__write:211: ***      Line: 321
[Tty] <Info> libkernel.cpp:ps4__write:211: ***     Built: 
[Tty] <Info> libkernel.cpp:ps4__write:211: ******************************************************************************
[Debug] <Critical> signals.cpp:SignalHandler:102: Unreachable code!
Unhandled access violation at code address 0x900495ddc: Write to address 0x0