simlrh / OSVR-OpenHMD

OSVR plugin providing Oculus Rift DK1 & DK2 orientation tracking via OpenHMD
MIT License
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Direct Mode w/ DK1 results in [NVAPI_RESOURCE_NOT_ACQUIRED] after 12 seconds of rendering #8

Closed kaisparkle closed 6 years ago

kaisparkle commented 6 years ago

Hi, I'm currently trying to get Direct Mode working with the DK1, as Extended has always felt off to me and made me feel dizzy. The D3D sample renders properly, with some strange jitter and a ~50fps framerate, but only for ~12 seconds before I receieve this error:

Apr 04 22:34:45.499 error [RenderManager]: OSVR RenderManager Warning: Got error from NVIDIA API: NVAPI call returned -203 (hex: ffffff35)
Apr 04 22:34:45.500 error [RenderManager]:  [NVAPI_RESOURCE_NOT_ACQUIRED]
Apr 04 22:34:45.500 error [RenderManager]: RenderManagerNVidiaD3D11::PresentFrameFinalize: Could not present surface 0 to display 0
Apr 04 22:34:45.501 error [RenderManager]: RenderManager::PresentRenderBuffers(): PresentFrameFinalize failed.

My RenderManager config is here. SteamVR also exhibits the same behaviour - renders perfectly fine, but drops after around 12 seconds. I'm using a GTX 1050 Ti.

kaisparkle commented 6 years ago

Ah crap, entirely wrong repo -_- Sorry!