Open alexbern80 opened 4 years ago
I see nobody was interested in this topic (yet) - however since I found a workaround I'm sharing it. Please note it's just a workaround and not a solution. Since these shadows disappear if pointer_customCursor is set to False in settings.json, I did that and then I edited Controller Config by linking Cursor to both Touch Cursor AND Mouse Cursor, so a cursor is visible (the mouse one). Best
I am experiencing the same issue in windows 10
Hello folks, I'm experiencing annoying graphic problems with the custom cursor for the touch output: there is a dark transparent square around the cursor and when moving it, it makes dark areas all around the screen, until all the layer is dark (screenshot attached). I know that the issue is there because it doesn't happen if I set pointer_customCursor to False in settings.json, but with False the cursor is not visible and Touchmote becomes useless. I tried changing resources\circle.png in many ways without success. I think this could be related to how D3DCursor.dll interfaces with DirectX and Aero. When I close Touchmote, the layer with dark shadows disappears.
Here's my configuration: Windows 7 SP1 x64, GeForce GTX 750 Ti, DolphinBar with an original Wii Remote Plus, TouchMote 1.0 beta 15 x64.