Closed skial closed 7 months ago
[core/jvm]
Field annotations not exported correctly with RententionPolicy.RUNTIME
issue.[core/jvm]
Compiler failure when attempting to relocate haxe.root.Array
issue.[core]
extern overload
's cause enum identifier resolution to fail issue.[core]
RH switch with only null case causes stack overflow in the compiler fixed.[core]
Improve inline constructor handling of if
, try
and while
expressions merged.[core/eval]
Make Context.definedValue
return Null<String>
and document Context.resolvePath
exception merged.[core]
Instance builder cleanup pull request.[core/hlc]
HL/C compilation fails with Visual Studio when Haxe field is named restrict, _restrict, or __restrict issue.[core]
Don't exception-wrap every macro API function pull request.[libs]
0.1.12
1.4.1
0.2.0
0.4.1
1.0.3
5.5.0
9.3.2
8.1.1
0.0.2
0.0.2
7.7.0
0.1.9
1.2.1
0.0.618-alpha
0.3.1
0.1.1
0.0.6
3.1.0
1.0.79
0.1.0
1.0.2
0.1.0
[devlog]
💪 Ultra Fishbunjin 3000 OUT NOW!! + The Watcher Details - November 2023 Progress Update from Fraymakers.[devlog]
Go! Go! Pogogirl Is Coming to Mega Drive! article by Andrej Preradovic.[devlog]
Join the Northgard beta-test team for a new multiplayer system post.[open source]
hx-http-server git
- Haxe HXCPP target httpserver.[open source]
fuel-lang git
- A port of the fuel language to the Haxe language.[open source]
hxghub git
- Haxe/HXCPP @:native
bindings for Logitech GHUB SDK .[open source]
centauri-game-engine git
- The Centauri Game Engine uses BabylonHx as its rendering engine & adds pathfinding, artificial intelligence systems, entity component systems.[open source]
haxe-shade git
- A utility library to relocate packages in Haxe projects.[open source/vshaxe]
@:structInit
hover does not have doc comments issue.[open source]
Michael Bickle previews further work on HxGodot with a complex test-scene using Haxe externs and proven Haxe libs.[video]
HxGodot & Steam Audio, Occlusion & Reflections #2
video.[open source?]
SomeRanDev has added a Haxe compliation button to Godot.[open source]
haxix git
- nix flake to build Haxe/heaps.io projects.[open source/community?]
Awesome Haxe Targets[releases]
Animal Arena by Advent is now available on App Store and Google Play.[community]
Cave Generator 2.1.0
: assorted new features by Oleg Dolya.[devlog]
Kid Bubblegum Emergency Patch and Wall of Text.[video/shorts]
Make moving platforms in Armory 3D short video.[community]
Axol Studio updated the Bring It On! website with a FAQ section.[closed source]
Racing minigame idea by zzox (tyler).[closed source]
Before they play their roles for you, we learn to play airsoft together by Syo.[open source]
New HaxeFlixel demo just dropped, showcasing new FlxAsepriteUtil helpers.[closed source]
A side effect of the camera in Renaine now locking on npcs as they talk to you is it ALSO follows them while they panic run back and forth aimlessly.[closed source/haxe discord]
ChargingTurnip is making Sweepminer - What if Minesweeper was a rogue-lite platformer?[closed source/haxe discord]
EyeDaleHim is working on FNaF Series Recreation.[closed source/haxe discord]
More sprite stacking shenanigans by WIll Blanton, plus adding a lod
property that clones slices.[closed source/haxe discord]
Short gameplay clip from Power Line Rider.[open source/haxe discord]
PickHaxe, the Minecraft modding framework for Haxe, has been making a lot of progress in its tooling lately. Here's a demonstration that goes from an empty workspace to a sample mod working in-game in less than 2 minutes. Find out more details about the version 0.4.0
release.
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