Open masterHeatwave opened 4 years ago
| Ubuntu | alpha | r20.04-33-g1ea1689d | CIDL |
Description of the Issue:
Game crashes after the dreamcast logo. (Windows CE)
Issue occurs:
Alpha Commit # goes here
NullDC:
Not tested
Logs Gathered:
RendIF: renderer (auto): main: gles fallback: slow RendIF: Using renderer: gles chd: chd_open failed for file /media/elkan/3E22592E2B149A84/extracted-dc-games/Championship Surfer v1.002 (2000)(Mattel)(NTSC)(US)[!]/Championship Surfer v1.002 (2000)(Mattel)(NTSC)(US)[!].gdi: 5 GDI : 14 tracks file[1] "track01.bin": FAD:0, CTRL:4, SSIZE:2352, OFFSET:0 file[2] "track02.raw": FAD:450, CTRL:0, SSIZE:2352, OFFSET:0 file[3] "track03.bin": FAD:45000, CTRL:4, SSIZE:2352, OFFSET:0 file[4] "track04.raw": FAD:386545, CTRL:0, SSIZE:2352, OFFSET:0 file[5] "track05.raw": FAD:395694, CTRL:0, SSIZE:2352, OFFSET:0 file[6] "track06.raw": FAD:404843, CTRL:0, SSIZE:2352, OFFSET:0 file[7] "track07.raw": FAD:413992, CTRL:0, SSIZE:2352, OFFSET:0 file[8] "track08.raw": FAD:423142, CTRL:0, SSIZE:2352, OFFSET:0 file[9] "track09.raw": FAD:432292, CTRL:0, SSIZE:2352, OFFSET:0 file[10] "track10.raw": FAD:441441, CTRL:0, SSIZE:2352, OFFSET:0 file[11] "track11.raw": FAD:450591, CTRL:0, SSIZE:2352, OFFSET:0 file[12] "track12.raw": FAD:459740, CTRL:0, SSIZE:2352, OFFSET:0 file[13] "track13.raw": FAD:473663, CTRL:0, SSIZE:2352, OFFSET:0 file[14] "track14.bin": FAD:483398, CTRL:4, SSIZE:2352, OFFSET:0 gdrom: Opened image "/media/elkan/3E22592E2B149A84/extracted-dc-games/Championship Surfer v1.002 (2000)(Mattel)(NTSC)(US)[!]/Championship Surfer v1.002 (2000)(Mattel)(NTSC)(US)[!].gdi" Game ID is [T41403N] Enabling Extra depth scaling for Windows CE games Sh4 Reset recSh4 Init Using MCPU Recompiler Using SCPU Interpreter Using DSP Interpreter cntx // fpcb offset: -135266304 // pc offset: -184 // pc A0000000 recSh4:Dynarec Cache clear at 8C0000DE ALSA: underrun occurred Invalid GD-DMA start, SB_GDEN=0.Ingoring it. VREG = 03 ARMRST 00 VREG = 03 ARMRST 01 VREG = 03 ARMRST 00 Invalid GD-DMA start, SB_GDEN=0.Ingoring it. VREG = 03 ARMRST 00 ALSA: underrun occurred VREG = 03 ARMRST 01 VREG = 03 ARMRST 01 VREG = 03 ARMRST 00 Texture cache cleared RendIF: renderer (auto): main: gles fallback: slow RendIF: Using renderer: gles recSh4:Dynarec Cache clear at AC0082FE VREG = 03 ARMRST 00 MEM remap 0 : 0x5800 to 0xC1E1800 Error in ../libswirl/hw/holly/sh4_mem_area0.cpp:WriteBios:136: Write to [Boot ROM] is not possible, addr=c,data=6390,size=2 Verify Failed : !(state.cpu.is_delayslot && OpDesc[op]->SetPC()) in dec_DecodeBlock -> ../libswirl/hw/sh4/dyna/decoder.cpp : 1080 Trace/breakpoint trap (core dumped)
Screenshots:
![Name](upload or url)
Updated formatting. Please do a NullDC check when possible.
| Ubuntu | alpha | r20.04-33-g1ea1689d | CIDL |
Description of the Issue:
Game crashes after the dreamcast logo. (Windows CE)
Issue occurs:
Alpha Commit # goes here
NullDC:
Not tested
Logs Gathered:
Screenshots:
![Name](upload or url)