skythebro / SkanksAIO

Fork of the SkanksAIO mod for v rising
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404 on interactive map #4

Closed MandoDB closed 3 months ago

MandoDB commented 4 months ago

My server work for the leaderboard web page, but the map didnt work. I set the port on 25576 bcause 8080 is take by another program on my vps.

I run the server on pterodactyl.

MandoDB commented 4 months ago

image image

MandoDB commented 4 months ago

The 404 error is returned by the server, not by my web browser

MandoDB commented 4 months ago
[Message: Preloader] BepInEx 6.0.0 - VRisingServer
[Message: Preloader] Built from commit 91a1059b88ddedbda68c80942624d86937270c3a
[Info   :   BepInEx] System platform: Windows 10 (Wine 9.8) 64-bit
[Info   :   BepInEx] Process bitness: 64-bit (x64)
[Info   :   BepInEx] Running under Unity 2022.3.23f1
[Info   :   BepInEx] Runtime version: 6.0.7
[Info   :   BepInEx] Runtime information: .NET 6.0.7
[Info   : Preloader] 0 patcher plugins loaded
[Info   : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message:   BepInEx] Chainloader initialized
[Info   :   BepInEx] 7 plugins to load
[Info   :   BepInEx] Loading [VampireCommandFramework 0.8.4]
[Message:VampireCommandFramework] VCF Loaded: 0.8.4
[Info   :   BepInEx] Loading [KindredCommands 1.9.1]
[Info   :KindredCommands] Plugin aa.odjit.KindredCommands version 1.9.1 is loaded!
[Info   :   BepInEx] Loading [Bloodstone 0.2.1]
[Info   :Bloodstone] Detouring NetworkEvents_Serialize.SerializeEvent at 6FFFF2D318D0
[Info   :Bloodstone] Detouring NetworkEvents_Serialize.DeserializeEvent at 6FFFF1C063A0
[Info   :Bloodstone] Bloodstone v0.2.1 loaded.
[Info   :   BepInEx] Loading [AIO 1.5.0]
[Info   :   BepInEx] Loading [Killfeed 0.1.1]
[Info   :  Killfeed] Plugin com.deca.Bloodstone version 0.1.1 is loaded!
[Info   :   BepInEx] Loading [Notify 3.0.0]
[Warning:  HarmonyX] AccessTools.GetTypesFromAssembly: assembly UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load type 'LightProbesQueryDisposeJob' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid.
   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
   at System.Reflection.Assembly.GetTypes()
   at HarmonyLib.AccessTools.GetTypesFromAssembly(Assembly assembly)
System.TypeLoadException: Could not load type 'LightProbesQueryDisposeJob' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid.
[Warning:  HarmonyX] AccessTools.GetTypesFromAssembly: assembly ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Method 'ReadJson' in type 'ProjectM.Shared.ConnectAddressJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
Method 'ReadJson' in type 'float3JsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
Method 'ReadJson' in type 'quaternionJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
   at System.Reflection.Assembly.GetTypes()
   at HarmonyLib.AccessTools.GetTypesFromAssembly(Assembly assembly)
System.TypeLoadException: Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Method 'ReadJson' in type 'ProjectM.Shared.ConnectAddressJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
System.TypeLoadException: Method 'ReadJson' in type 'float3JsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
System.TypeLoadException: Method 'ReadJson' in type 'quaternionJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
[Warning:  HarmonyX] AccessTools.GetTypesFromAssembly: assembly UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load type 'LightProbesQueryDisposeJob' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid.
   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
   at System.Reflection.Assembly.GetTypes()
   at HarmonyLib.AccessTools.GetTypesFromAssembly(Assembly assembly)
System.TypeLoadException: Could not load type 'LightProbesQueryDisposeJob' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid.
[Warning:  HarmonyX] AccessTools.GetTypesFromAssembly: assembly ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Method 'ReadJson' in type 'ProjectM.Shared.ConnectAddressJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
Method 'ReadJson' in type 'float3JsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
Method 'ReadJson' in type 'quaternionJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
   at System.Reflection.Assembly.GetTypes()
   at HarmonyLib.AccessTools.GetTypesFromAssembly(Assembly assembly)
System.TypeLoadException: Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Method 'ReadJson' in type 'ProjectM.Shared.ConnectAddressJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
System.TypeLoadException: Method 'ReadJson' in type 'float3JsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
System.TypeLoadException: Method 'ReadJson' in type 'quaternionJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
[Warning:  HarmonyX] AccessTools.GetTypesFromAssembly: assembly UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load type 'LightProbesQueryDisposeJob' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid.
   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
   at System.Reflection.Assembly.GetTypes()
   at HarmonyLib.AccessTools.GetTypesFromAssembly(Assembly assembly)
System.TypeLoadException: Could not load type 'LightProbesQueryDisposeJob' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid.
[Warning:  HarmonyX] AccessTools.GetTypesFromAssembly: assembly ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Method 'ReadJson' in type 'ProjectM.Shared.ConnectAddressJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
Method 'ReadJson' in type 'float3JsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
Method 'ReadJson' in type 'quaternionJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
   at System.Reflection.Assembly.GetTypes()
   at HarmonyLib.AccessTools.GetTypesFromAssembly(Assembly assembly)
System.TypeLoadException: Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Method 'ReadJson' in type 'ProjectM.Shared.ConnectAddressJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
System.TypeLoadException: Method 'ReadJson' in type 'float3JsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
System.TypeLoadException: Method 'ReadJson' in type 'quaternionJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
[Warning:  HarmonyX] AccessTools.GetTypesFromAssembly: assembly UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load type 'LightProbesQueryDisposeJob' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid.
   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
   at System.Reflection.Assembly.GetTypes()
   at HarmonyLib.AccessTools.GetTypesFromAssembly(Assembly assembly)
System.TypeLoadException: Could not load type 'LightProbesQueryDisposeJob' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid.
[Warning:  HarmonyX] AccessTools.GetTypesFromAssembly: assembly ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Method 'ReadJson' in type 'ProjectM.Shared.ConnectAddressJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
Method 'ReadJson' in type 'float3JsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
Method 'ReadJson' in type 'quaternionJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
   at System.Reflection.Assembly.GetTypes()
   at HarmonyLib.AccessTools.GetTypesFromAssembly(Assembly assembly)
System.TypeLoadException: Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Method 'ReadJson' in type 'ProjectM.Shared.ConnectAddressJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
System.TypeLoadException: Method 'ReadJson' in type 'float3JsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
System.TypeLoadException: Method 'ReadJson' in type 'quaternionJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
[Warning:  HarmonyX] AccessTools.GetTypesFromAssembly: assembly UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load type 'LightProbesQueryDisposeJob' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid.
   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
   at System.Reflection.Assembly.GetTypes()
   at HarmonyLib.AccessTools.GetTypesFromAssembly(Assembly assembly)
System.TypeLoadException: Could not load type 'LightProbesQueryDisposeJob' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid.
[Warning:  HarmonyX] AccessTools.GetTypesFromAssembly: assembly ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Method 'ReadJson' in type 'ProjectM.Shared.ConnectAddressJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
Method 'ReadJson' in type 'float3JsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
Method 'ReadJson' in type 'quaternionJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
   at System.Reflection.Assembly.GetTypes()
   at HarmonyLib.AccessTools.GetTypesFromAssembly(Assembly assembly)
System.TypeLoadException: Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridEquipmentStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.HybridModelStreamingHandler+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_ClientWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Could not load type 'ProjectM.UIAssetSubSceneLoader_DefaultWorld+Singleton' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
System.TypeLoadException: Method 'ReadJson' in type 'ProjectM.Shared.ConnectAddressJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
System.TypeLoadException: Method 'ReadJson' in type 'float3JsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
System.TypeLoadException: Method 'ReadJson' in type 'quaternionJsonConverter' from assembly 'ProjectM, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
[Info   :    Notify] Plugin Notify is loaded!
[Info   :   BepInEx] Loading [v-rising-discord-bot-companion 0.5.0]
[Info   :v-rising-discord-bot-companion] Plugin v-rising-discord-bot-companion version 0.5.0 is loaded!
[Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[Warning:Il2CppInterop] Method v_rising_discord_bot_companion.query.AsyncQuery`1[T] Dispatch[T](System.Func`1[T]) on type v_rising_discord_bot_companion.query.QueryDispatcher has unsupported return type v_rising_discord_bot_companion.query.AsyncQuery`1[T]
[Info   :Il2CppInterop] Registered mono type v_rising_discord_bot_companion.query.QueryDispatcher in il2cpp domain
[Message:   BepInEx] Chainloader startup complete
[Info   :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info   :Bloodstone] Game has bootstrapped. Worlds and systems now exist.
[Warning:Il2CppInterop] Method Void add_OnRequestReceived(SkanksAIO.Web.RequestReceived) on type SkanksAIO.Web.WebBehaviour has unsupported parameter SkanksAIO.Web.RequestReceived value of type SkanksAIO.Web.RequestReceived
[Warning:Il2CppInterop] Method Void remove_OnRequestReceived(SkanksAIO.Web.RequestReceived) on type SkanksAIO.Web.WebBehaviour has unsupported parameter SkanksAIO.Web.RequestReceived value of type SkanksAIO.Web.RequestReceived
[Warning:Il2CppInterop] Method Void QueueRequest(System.Net.HttpListenerContext) on type SkanksAIO.Web.WebBehaviour has unsupported parameter System.Net.HttpListenerContext context of type System.Net.HttpListenerContext
[Info   :Il2CppInterop] Registered mono type SkanksAIO.Web.WebBehaviour in il2cpp domain
[Message:       AIO] [Webserver] Listening on port 25576
[Warning:Il2CppInterop] Method System.Threading.Tasks.Task OnMessageReceived(Discord.WebSocket.SocketUserMessage) on type SkanksAIO.App has unsupported return type System.Threading.Tasks.Task
[Warning:Il2CppInterop] Method System.Threading.Tasks.Task ClientOnMessageReceived(Discord.WebSocket.SocketMessage) on type SkanksAIO.App has unsupported return type System.Threading.Tasks.Task
[Info   :Il2CppInterop] Registered mono type SkanksAIO.App in il2cpp domain
[Warning:Il2CppInterop] Method Void add_MessageReceived(MessageReceivedHandler) on type SkanksAIO.Discord.DiscordBehaviour has unsupported parameter MessageReceivedHandler value of type SkanksAIO.Discord.DiscordBehaviour+MessageReceivedHandler
[Warning:Il2CppInterop] Method Void remove_MessageReceived(MessageReceivedHandler) on type SkanksAIO.Discord.DiscordBehaviour has unsupported parameter MessageReceivedHandler value of type SkanksAIO.Discord.DiscordBehaviour+MessageReceivedHandler
[Warning:Il2CppInterop] Method Void add_SlashCommandExecuted(SlashCommandExecutedHandler) on type SkanksAIO.Discord.DiscordBehaviour has unsupported parameter SlashCommandExecutedHandler value of type SkanksAIO.Discord.SlashCommandDelegate+SlashCommandExecutedHandler
[Warning:Il2CppInterop] Method Void remove_SlashCommandExecuted(SlashCommandExecutedHandler) on type SkanksAIO.Discord.DiscordBehaviour has unsupported parameter SlashCommandExecutedHandler value of type SkanksAIO.Discord.SlashCommandDelegate+SlashCommandExecutedHandler
[Warning:Il2CppInterop] Method Void QueueMessage(Discord.WebSocket.SocketMessage) on type SkanksAIO.Discord.DiscordBehaviour has unsupported parameter Discord.WebSocket.SocketMessage message of type Discord.WebSocket.SocketMessage
[Warning:Il2CppInterop] Method Void QueueSlashCommand(Discord.WebSocket.SocketSlashCommand) on type SkanksAIO.Discord.DiscordBehaviour has unsupported parameter Discord.WebSocket.SocketSlashCommand command of type Discord.WebSocket.SocketSlashCommand
[Info   :Il2CppInterop] Registered mono type SkanksAIO.Discord.DiscordBehaviour in il2cpp domain
[Info   :       AIO] AIO is Loaded.
[Info   :    Notify] Game has bootstrapped. Worlds and systems now exist.
[Info   :Il2CppInterop] Registered mono type Notify.Hooks.GameFrame in il2cpp domain
[Info   :    Notify] GameData Init
[Info   :    Notify] Next AutoAnnouncer will start in 900 seconds.
[Warning:KindredCommands] Player Cache Created with 312 entries total, listing 4 online:
[Warning:KindredCommands]   Nicow
    Lenore
    Haruhime
    Mandoline
[Info   :Il2CppInterop] Registered mono type BepInEx.Unity.IL2CPP.Utils.Collections.Il2CppManagedEnumerator in il2cpp domain
[Info   :KindredCommands] InitializeAfterLoaded completed
[Info   :KindredCommands] Player Nicow connected
[Info   :KindredCommands] Player Mandoline connected
[Info   :KindredCommands] Player Lenore connected
[Info   :KindredCommands] Player Haruhime connected
[Info   :Bloodstone] [Chat] [Global] Mandoline: Alors
[Info   :Bloodstone] [Chat] [Global] Mandoline: ça
[Info   :Bloodstone] [Chat] [Global] Mandoline: c'est pas moi
[Info   :Bloodstone] [Chat] [Global] Mandoline: Déso
[Info   :Bloodstone] [Chat] [Global] Mandoline: Je me dédouane
[Info   :Bloodstone] [Chat] [Global] Lenore: XD
[Info   :Bloodstone] [Chat] [Global] Nicow: Mdrrrrr
[Info   :KindredCommands] Player Musashi connected
[Info   :KindredCommands] Player Reanon connected
[Info   :KindredCommands] Player EdwardSlunyaviy connected
[Info   :    Notify] Starting AutoAnnouncer
[Warning:    Notify] Timer executed
[Info   :    Notify] Next AutoAnnouncer will start in 900 seconds.
[Info   :KindredCommands] Player Polpot connected
[Message:  Killfeed] Musashi is victim
[Info   :  Killfeed] Musashi killed themselves. [Not currently tracked]
[Message:  Killfeed] EdwardSlunyaviy is victim
[Info   :  Killfeed] EdwardSlunyaviy was killed by a unit. [Not currently tracked]
[Info   :KindredCommands] Player Glykanisos connected

Its the LogOuput.txt from BepInEx

Djizox commented 4 months ago

got same issue. can connect to Leaderboard. so it's works with port. but map section is a 404. billede

skythebro commented 3 months ago

I think I found the issue causing the map to not work, I mistakenly skipped the mapController when the InteractiveMap was enabled. Ill have an update out soon, I want to push the fix with the appearance update of the interactive map

Djizox commented 3 months ago

Shouldn't it still find a page still? 404 is page not found. Just whitout the map part working. But sounds good 😊👍

skythebro commented 3 months ago

No, if the controller doesn't get added none of the pages will load due to the program not knowing it exists xD, although the normal leaderboard page should work then.

Djizox commented 3 months ago

But ain't the leaderboard a page? Cause that one gets loaded?

skythebro commented 3 months ago

yes but that uses the default controller, which didn't get skipped so it loads fine, Hope this clarifies things. Also I'm practically done with updating so you can expect a release soon

skythebro commented 3 months ago

Should be fixed in Version 1.6.2 feel free to open the issue again if it is still not working correctly