Open epernod opened 4 years ago
To go faster I would need help from someone used to do inverse kinematics. Basically in the emulator it is now possible to control the virtual device using the angles value per articulation but it has to be computed from the end of the tool (tip) through the base of the tool. So right now the device it turning around the tip instead of turning around the base.
For example from this start:
Changing the angles does something like that:
Any news of the emulator @epernod ?
Reproduce work similar to what has been done for OmniEmulator.
This could be used to test the plugin on the CI
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