Running Factorio 0.17.54 and Cargo Ships 0.0.42. Headless server crashed while building track near a bridge. I had just tried building some landfill around the bridge, which didn't get built, and I think the bridge was open.
Error while running event cargo-ships::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
__cargo-ships__/logic/bridge_logic.lua:263: in function 'ManageBridges'
__cargo-ships__/control.lua:355: in function <__cargo-ships__/control.lua:352>
stack traceback:
[C]: in function '__index'
__cargo-ships__/logic/bridge_logic.lua:263: in function 'ManageBridges'
__cargo-ships__/control.lua:355: in function <__cargo-ships__/control.lua:352
527168.481 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Cargo Ships caused a non-recoverable error.
Please report this error to the mod author.
Running Factorio 0.17.54 and Cargo Ships 0.0.42. Headless server crashed while building track near a bridge. I had just tried building some landfill around the bridge, which didn't get built, and I think the bridge was open.