srcnalt / ReadyPlayerMe-Godot-Test

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Port RPM-Face-Tracking to Godot #1

Open GeorgeS2019 opened 1 year ago

GeorgeS2019 commented 1 year ago

Godot Discussion:

WIP: Ready Player Me Avatar Animation for Godot

https://github.com/srcnalt/rpm-face-tracking

In Godot4 C#, SeeShark could be used to capture WebCam to Texture2D

GeorgeS2019 commented 1 year ago

Use UniDot to import

Not sure we need glTFast in Godot?

image

GeorgeS2019 commented 1 year ago
RPM Avatar Manager
GeorgeS2019 commented 1 year ago

For Mediapipe Test BlendShape Data: face-oscillator.pd)

GeorgeS2019 commented 1 year ago

For TextToSpeech to Ready Player Me Facial BlendShapes

One good candidate for TTS or STT is this project written by @kaiidams Voice100Sharp

@kaiidams Here is to the Live Demo Link using React