Open TrueGame776 opened 9 months ago
I've never done any GUIs before, and I'd prefer to have a system set up in my API to easily create/manage them, so this probably won't be done for a while.
I've never done any GUIs before, and I'd prefer to have a system set up in my API to easily create/manage them, so this probably won't be done for a while.
Okay. Please let me know if a feature that can revive players does end up coming out.
What and How?
A craftable (custom recipe that can be configured) item that opens a GUI of players who are banned by losing their lives that can revive a configurable amount of players. At the moment, if (suppose player X and player Y both exist) player Y were to lose all their lives, and I have configured the final death command to be 'minecraft:ban %player%', this will stop them from being revived as we cannot use the /lives give command on players that are offline (referring and will refer to offline, not cracked).
Why?
Reviving is practically impossible if the player is banned.
Are there alternatives?
None.
Checks
Anything else
No response