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stardew-access
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stardew-access
An accessibility mod for Stardew Valley with screen reader and keyboard only support!
GNU General Public License v3.0
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25
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Add the tile to user tiles data menu bug
#456
fz0308
opened
4 days ago
0
Heavy Furnace put in wrong category
#455
fz0308
opened
1 week ago
0
Fix workflows
#454
khanshoaib3
opened
2 weeks ago
1
SpaceCore and GMCM Integration
#453
khanshoaib3
opened
1 month ago
0
Revert "feat: Remove name and label as fallback to ScreenReaderText"
#452
danielw97
closed
2 weeks ago
2
Advanced game options seems to have broken
#451
Shadowcat42
closed
2 weeks ago
0
Fixed Water Crops Appearing in Pending
#450
PepperTheVixen
closed
2 months ago
2
Weapon enchantments not displaying correctly
#449
TPodtepa
opened
2 months ago
2
Fish ponds don't show that their harvestable
#448
BrailleBennett
opened
2 months ago
0
Mine Elevator Floor Menu Not Reading
#447
PepperTheVixen
closed
2 weeks ago
2
Added New "Lights" Category + Organized More Items
#446
PepperTheVixen
opened
2 months ago
2
fixed change of direction sound whilst using grid movement.
#445
danielw97
closed
2 months ago
4
Fix Grid Movement Sounds
#444
PepperTheVixen
closed
2 weeks ago
0
Dynamic tiles update and user tiles merge
#443
ParadoxiKat
closed
2 months ago
4
SpaceCore Integration And Dynamic Machine Detection
#442
khanshoaib3
closed
2 months ago
2
Removed Incorrect Door Sound When Changing Maps With Grid Movement On
#441
PepperTheVixen
closed
2 months ago
5
Recategorization Projec
#440
PepperTheVixen
closed
2 months ago
4
Recategorization Project
#439
PepperTheVixen
opened
2 months ago
1
Fixed Garden Pot Categories
#438
PepperTheVixen
closed
2 months ago
2
the name box doesn't automatically read when it comes up when purchasing animals.
#437
stickbear2015
closed
2 months ago
2
Animal Husbandry Compatibility
#436
stickbear2015
opened
2 months ago
17
Giant crops are unrecognized (unknown resource clump 0)
#435
TPodtepa
opened
2 months ago
4
Please move unwatered garden pots to pending
#434
TPodtepa
closed
2 months ago
0
ObjectTracker auto refresh fixed
#433
ParadoxiKat
closed
2 months ago
2
Fix SocialPagePatch Reading Translation Tokens
#432
ParadoxiKat
closed
2 months ago
0
Social Page readingtranslation strings for marriageable npcs
#431
ParadoxiKat
closed
2 months ago
1
Contents of letters not reading in 1.6.15
#430
danielw97
opened
2 months ago
3
More Small Changes And Fixes
#429
khanshoaib3
closed
2 months ago
2
1.6.15 load menu hotfix
#428
ParadoxiKat
closed
2 months ago
4
Title Menu's Keyboard Navigation Breaks After Clicking Back Button From Submenus
#427
ParadoxiKat
closed
2 months ago
0
LoadGameMenu is not keyboard navigable after 1.6.15 update
#426
ParadoxiKat
closed
2 months ago
0
Suggestion: Make the community center bundles read like normal menus
#425
Shadowcat42
opened
3 months ago
1
Empty fish ponds referred to as "Error Item"
#424
TPodtepa
closed
2 months ago
0
Cannot read Skills anymore
#423
Svenja001
opened
3 months ago
3
Make Ridgeside Village mod more accessible
#422
fz0308
opened
3 months ago
0
Remapping internal keybinds not working due to mod click keys?
#421
khai-shern
opened
4 months ago
0
A variety of things don’t work as they should in the beta version of the mod for 1.6
#420
evilcookies98
closed
2 months ago
6
Lost Item Shop location on Secret Woods
#419
fz0308
opened
4 months ago
0
[CI] Break-down Publish Job Into Multiple Jobs
#418
khanshoaib3
opened
4 months ago
0
Tile Viewer Bug FIx And Speak Item Category
#417
khanshoaib3
closed
4 months ago
2
Can't read raccoon requirements with the mod v1.6.0 beta 5 for sdv 1.6.10
#416
fz0308
opened
4 months ago
2
Stardew Access Mod No Longer Loads in Smapi
#415
GloriousMysticalDawn
closed
4 months ago
1
Put animals with products to give in pending
#414
BrailleBennett
closed
2 months ago
3
Fish Pond UI isn't fully accessible
#413
BrailleBennett
opened
4 months ago
1
Issue with CJB Item Spawner.
#412
FranklinLamar888
opened
5 months ago
0
Compatibility with SdV 1.6.9
#411
fz0308
closed
4 months ago
2
[Mac] Unable to modify speech rate on MacOS
#410
khanshoaib3
opened
5 months ago
0
A problem with the numbpad nav mode addon.
#409
audiogamer22
closed
5 months ago
3
Suggestion: Remove the opening door sound when entering new area and exiting building when Grid Movement active
#408
fz0308
closed
2 months ago
5
Some booth locations at the Stardew Valley Fair appear to be changing
#407
fz0308
closed
2 months ago
0
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