starfi5h / DSP_Mod_Support

Supportive mod for Dyson Sphere Program
MIT License
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[FactoryLocator] Error shows when clicking any of the menu in the factory locator #17

Closed Eijar closed 3 months ago

Eijar commented 3 months ago
An error has occurred! Game version 0.10.30.23350
60 Mods used: [Reusable Metadata1.0.7] [ErrorAnalyzer1.2.0] [DSPAfterburner0.0.1] [DSPCruiseAssist0.1.3] [DSPAutoPilot0.1.1] [DSPAutoSorter1.2.11] [DSPBigInventory1.0.8] [DSPFogDropTweak0.0.1] [DSPRecipeFinder0.0.7] [DSP Mod Save1.2.1] [DSPStarMapMemo0.0.6] [LDBTool3.0.1] [DSP Common API1.6.5.0] [GigaStationsUpdated2.3.7] [DSPStationInfo0.4.10] [BetterPathfinding1.0.0] [NebulaMultiplayerModApi2.0.0.24] [Bottleneck1.1.4] [LSTM0.9.0] [PlanetFinder1.1.4] [SplitterOverBelt1.1.7] [FractionateEverything.CheckPlugins1.4.1] [FractionateEverything1.4.1] [IlLine1.0.0] [DSPOptimizations1.1.17] [BulletTime1.4.8] [ReorderTechQueue1.2.0] [SphereEditorTools2.2.3] [alterthefog1.0.0] [FastStart1.1.2] [DSP Console extention1.0.9] [CloseError1.0.0] [BetterWarningIcons0.0.5] [Assembler UI Speed Info Mod2.3.0.0] [Common API Nebula Compatibility1.6.5.0] [Galactic Scale 2 Plug-In2.15.1] [Galactic Scale 2 Nebula Compatibility Plug-In1.0.0.0] [ReBuffer0.2.5] [Staurolite1.0.0] [BuildToolOpt1.0.6] [BuildBarTool1.0.1] [DeliverySlotsTweaks1.5.6] [BuildBarTool.CheckPlugins1.0.1] [OverflowTank1.1] [Deque1.0.1] [More Replication1.3.1] [Blueprint Tweaks1.6.4] [Blueprint Tweaks Installation Checker1.6.4] [Giga Stations Nebula Compatibility2.3.7] [CompressSave1.3.6] [PlanetwideMining0.0.13] [SphereOpt0.9.1] [FactoryLocator1.3.1] [MinerInfo1.1.4] [PlanetwideSpray1.1.1] [RailgunsRetargetMini1.3.2] [SampleAndHoldSim0.6.9] [StatsUITweaks1.4.5] [Planet Vein Utilization1.0.6] [Power_Network_Manager0.0.7] 
ArgumentException: The Object you want to instantiate is null.
UnityEngine.Object.Instantiate[T] (T original);(IL_003D)
FactoryLocator.UI.Util.CreateComboBox (UnityEngine.Events.UnityAction OnComboBoxIndexChange, System.Single width, System.Single height);(IL_0005)
FactoryLocator.UI.UILocatorWindow.SetSubcategory (System.Int32 queryType);(IL_000D)
FactoryLocator.UI.UILocatorWindow.OnQueryClick (System.Int32 queryType);(IL_000D)
FactoryLocator.UI.UILocatorWindow+<>c__DisplayClass29_0.<CreateUI>b__5 (System.Int32 _);(IL_0000)
UIButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData);(IL_008F)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData);(IL_0008)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor);(IL_0070)
UnityEngine.EventSystems.EventSystem:Update()