stargatedaw / stargate

Innovation-first digital audio workstation (DAW), instrument and effect plugins, wave editor
GNU General Public License v3.0
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Strange saving of recorded samples (Win10) #27

Closed DreadDendy closed 2 years ago

DreadDendy commented 2 years ago

Hello, I decided to try and test this new DAW (on Win10 currently).

First I have tried sample recording. It is actually worked, but it saved sample (from microphone) in a bit strange way. The file actually appeared in two locations.

First one in the audio/rec in project's directory, C:\Users\DreadDendy\stargate\projects\testProject\audio\rec\test_sample-1-1.wav

The path to the second one is really weird. Seems like it once again used path to project's directory, C:\Users\DreadDendy\stargate\projects\testProject\audio\samples\C\Users\DreadDendy\stargate\projects\testProject\audio\rec\test_sample-1-1.wav

ghost commented 2 years ago

Hello @DreadDendy .

Thanks for reporting. This should have been fixed in the latest release 4 days ago (21.12.2). I did a quick test and confirmed that a recorded audio file was not duplicated. Please let me know if you continue to see this issue.

DreadDendy commented 2 years ago

I already got latest version (21.12.2) and it definetely happening each time I recording audio. Will it help if I attach log file? I deleted old one and then launched DAW, then done record, then exit, so it is compact. stargate.log

I think that couple of lines look interesting, especially the second one. [2021-12-17 00:00:01,554] INFO sglib\lib\process.py : 62 - C:\Program Files\stargateaudio@github\Stargate\program\engine\stargate-engine.exe: "v_sg_configure: key: "wp", value: "3|0.0|~/stargate/projects/testProject/audio/rec/test4-1-1.wav"" [2021-12-17 00:00:01,554] INFO sglib\lib\process.py : 62 - C:\Program Files\stargateaudio@github\Stargate\program\engine\stargate-engine.exe: "v_audio_pool_add_item: '~/stargate/projects/testProject/audio/samples' 'C/Users/DreadDendy/stargate/projects/testProject/audio/rec/test4-1-1.wav'"

ghost commented 2 years ago

Oh, I know what it is. I'll get it fixed tonight after work and into the next release. Thanks!

ghost commented 2 years ago

It's fixed. I will probably do another release later in the weekend.