steveonjava / widgetfx

Automatically exported from code.google.com/p/widgetfx
BSD 3-Clause "New" or "Revised" License
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Can i work offline to develop widgetFX? #30

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Hi All,

I tried to develop my first hello world widgetFX application. I followed
all the steps mentioned in the document which has been included with the
installation.

Once i completed all the steps. i selected my project and click the run
project item from netbeans. It searched the net with runner.jnlp

But i am working with offline. is there any possibility to solve this problem?

Or is it mandatory to work online to develop widgets?

Thanks,
Thamizharasu S

Original issue reported on code.google.com by zaru...@gmail.com on 22 Sep 2008 at 5:20

GoogleCodeExporter commented 9 years ago
Hi all, 

     I am unable to run widgetfx offline. when i run a sample widget after system
restarting it is gong to online to get components. please fix asap. 

Thanks
Sridher

Original comment by sridher....@gmail.com on 13 Oct 2008 at 3:07

GoogleCodeExporter commented 9 years ago

Original comment by zax...@ca.astound.net on 11 Jan 2009 at 2:59

GoogleCodeExporter commented 9 years ago
If you change your widget project's settings Application Excecution Model in 
NetBeans (Project Properties>Run>Application Execution Model) to "Standard 
Execution" aka, run as an application, you do not need a network connection.

What you will be missing is the widget toolbar, including configuration 
options, so 
you wont be able to get you your config dialog, if you have one, but you'll be 
able 
to develop your core widget functionality this way.

Seems like a reasonable workaround.

Original comment by ke...@widgetfx.org on 23 Jan 2009 at 8:40