stevschmid / track-o-bot

The friendly Hearthstone Tracker
https://trackobot.com
GNU Lesser General Public License v2.1
490 stars 87 forks source link

Not recording all games #41

Closed Dragaan closed 9 years ago

Dragaan commented 9 years ago

I just noticed my last game (and a few others) have not been recording. I don't remember which map the others were played on, but my last game was played on the Naxx map. I was already notified about the update (which said it would resolve the issue), and I already updated. I have the latest version. What's up? Is there something else I need to do before it will start tracking those games?

Dragaan commented 9 years ago

I just noticed there is a log. Here is what it says of my last game:

"[08:41:36] Mode unknown. Skip result"

Dragaan commented 9 years ago

My version is 0.4.1

Dragaan commented 9 years ago

I have just started using the program last night and I really like it, but it has already failed to track at least 5 games for me (most before the update - some after), and unless there is a way to manually add in these games (which would be a wonderful option...), I'll have to resort to using something like Hearthstats. :(

stevschmid commented 9 years ago

Sent me your Hearthstone log (described here: https://github.com/stevschmid/track-o-bot/issues/35#issuecomment-56779761) after the next game which gets skipped.

Dragaan commented 9 years ago

Casual, Win7 64.

Dragaan commented 9 years ago

I haven't played since that last game that was skipped. I shut the game down (and the tracker), and re-started the tracker but I have yet to re-start the game. Could I send it now? Or do you still want me to send it after another game gets skipped?

Dragaan commented 9 years ago

Nm, it looks like output_log.txt is completely blank. Does it get wiped when you exit the game?

Dragaan commented 9 years ago

I just played 2 more games. The 2nd game was on the Naxx map and this time it DID record it. I guess re-starting the game/tracker worked. If it happens again, I'll let you know.

Sorry for the trouble.

Dragaan commented 9 years ago

I wasn't mistaken about the previous games, though. It definitely missed the last game before I restarted, and that was definitely while I already had version 0.4.1 installed. So the possibility of a bug still remains.

Dragaan commented 9 years ago

Oh, wow, yea it's still missing quite a few of my games. I thought it was fixed so I stopped paying attention. I just re-checked and my last game is missing as well as a few others. Here is the current state of output_log.txt

[Asset] CachedAsset.UnloadAssetObject() - unloading name=tavern_wallah loop_medium family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Mulligan family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=StartGame_window_shrink_down family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=receive_message family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FX_MulliganCoin01_HeroCoinDrop family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FX_GameStart09_CardsOntoTable family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FX_MulliganCoin03_CoinFlip family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FX_GameStart20_CardDealSingle family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=collection_manager_card_mouse_over family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=HeroDropItem1 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FX_GameStart28_CardDismissWoosh2_v2 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=UI_MouseClick_01 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FX_GameStart30_CardReplaceSingle family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FX_MulliganCoin09_DeckShuffle family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=On a Roll family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=board_common_dirt_poke_4 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=draw_card_and_add_to_hand_opp_1 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=board_common_dirt_poke_3 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=board_common_dirt_poke_2 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=board_common_dirt_poke_1 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=ALERT_YourTurn_0v2 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=mana_crystal_add family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=draw_card_and_add_to_hand_1 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FX_MinionSummon01_DrawFromHand_01 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=card_motion_loop_magical family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=mana_crystal_expend family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FX_EndTurn_Down family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FX_EndTurn_Up family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=mana_crystal_refresh family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Small_Mouseover family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=hero_power_icon_flip_off family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=VO_JobsDone family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Don't Let Your Guard Down family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=hero_power_icon_flip_on family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Duel family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=play_card_from_hand_1 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CancelAttack family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=defeat_jingle family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=defeat_screen_start family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Small_Click family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=store_button_mouse_over family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=quest_log_button_mouse_over family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] ---RegisterFriendChallenge---

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] NetCache <<<GET NetCacheProfileProgress

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] OnNetCacheObjReceived SAVE --> NetCacheBoosters

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] OnNetCacheObjReceived SAVE --> NetCacheProfileProgress

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] OnNetCacheObjReceived SAVE --> NetCacheFeatures

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] ---RegisterProfileNotices---

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] NetCache ...USE NetCacheProfileNotices

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_Hero family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_HeroPower family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=DefeatTwoScoop family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_Secret_Hunter family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=History_HeroPower_Opponent family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=HistoryTile_Trigger family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_Ally_Premium family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=History_Swords family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=HistoryTile_Attack family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Weapon_Premium family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_Weapon_Premium family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=HistoryTile_Card family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=HistoryCard family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_Ally family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Resource family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EnemyEmoteHandler family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EmoteHandler family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Ally_Premium family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Ability family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Invisible family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=MulliganButton family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=TurnTimer family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Button_EndTurn family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=BigCard family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CardTypeBanner family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=HunterReticle family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Target_Arrow_Link family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Ally family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=TargetDamageIndicator family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Target_Arrow_Bullseye family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hidden family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=MulliganResultText family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Collider_Standin family=Actor persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_603e family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=HERO_01 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_603 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_028e family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_002 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_024 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=DS1h_292 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_402 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_007 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_034 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_102 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_110t family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_002t family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_019 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_016 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_110 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_012t family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_030 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=DS1_070o family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_106 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_538 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_033o family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_033 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=DS1_070 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_012 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_030e family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_029 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_021 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_531e family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_031 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_538t family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_531 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_028 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=GAME_005 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_002 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_610 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=HERO_05 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_084 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_011 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_539 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=HiddenCard family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=STR family=Board persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/VO_HERONAME_GARROSH_02 family=Sound persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=VO_ANNOUNCER_VERSUS_21 family=Sound persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/VO_HERONAME_REXXAR_02 family=Sound persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NaxxIcon family=Texture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Set1_Icon family=Texture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_110t/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_110t/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_110t/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_002t/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_002t/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_002t/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/KnifeJuggler_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Warlock_Missiles_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_016/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_016/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_016/MusicStinger family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_016/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_110/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_110/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_110/MusicStinger family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_110/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/NEW1_033/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/NEW1_033/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/NEW1_033/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/DS1_070/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/DS1_070/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/DS1_070/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Nature_Targeted_Heal_Minion_Paw_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Shared/Effects/Spells/Unique/GreenGas_Idle_Minion family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Leper_Explosion_Minion_Self_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_029/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_029/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_029/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Physical_AE_Whirlwind_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_538t/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_538t/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_538t/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Beast_UnTargeted_Bite_Minion_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_531/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_531/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_531/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_603/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_603/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_603/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Physical_Target_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_002/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_002/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_002/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Fire_AE_FullBoard_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_024/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_024/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_024/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_402/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_402/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_402/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_007/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_007/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_007/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/NEW1_034/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/NEW1_034/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/NEW1_034/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_030/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_030/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_030/MusicStinger family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_030/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Shared/Effects/Spells/Warlock/AE/Warlock_AE_GasWave family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Rage_Untargeted_UnleashTheHounds_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/NEW1_031/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Beast_Untargeted_AnimalCompanion_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Rage_Targeted_InnerRage_Minion_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_028/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_028/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_028/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Shared/Effects/Spells/Unique/Webspinner_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_011/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_011/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_011/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Holy_Untargeted_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_002/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_002/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_002/MusicStinger family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_002/Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Sneaky_Eviscerate_Minion_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Fire_AE_OpponentArea_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Reticle_Targeted_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Beast_Targeted_KillCommand_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Arrow_Targeted_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Error_Generic family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Error_Taunt family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Error_Target family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Error_Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Error_Stealth family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Error_FullMinions family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Error_HandFull family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Error_JustPlayed family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Error_IAttacked family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Error_MinionAttacked family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Error_NeedMana family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Error_NeedWeapon family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_NoCards family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_LowCards family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_GoodGame family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_Think3 family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_Think2 family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_Think1 family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_Timer family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_Start family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_Concede family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_Sorry family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_Thanks family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_Threaten family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_Oops family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_Well_Played family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Emote_Greetings family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Emotes/enUS/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Generic_Untargeted_FX family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Error_Taunt family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Error_Target family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Error_Stealth family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Error_Play family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Error_NeedWeapon family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Error_NeedMana family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Error_MinionAttacked family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Error_JustPlayed family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Error_IAttacked family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Error_HandFull family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Error_Generic family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Error_FullMinions family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_Well_Played family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_Timer family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_Threaten family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_Think3 family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_Think2 family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_Think1 family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_Thanks family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_Start family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_Sorry family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_Oops family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_NoCards family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_LowCards family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_Greetings family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_GoodGame family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Emote_Concede family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Death family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Emotes/enUS/Attack family=Spell persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NameBanner family=GameObject persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=GameStart_VS_Letters family=GameObject persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=BoardStandardGame family=GameObject persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=BoardCameras family=GameObject persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=GameplayErrorManager family=GameObject persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=TargetReticleManager family=GameObject persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=TurnStartManager family=GameObject persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=MulliganManager family=GameObject persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=ThinkEmoteController family=GameObject persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=SecretSpellController family=GameObject persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=AttackSpellController family=GameObject persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_603/W6_196_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_002/W6_069_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_024/W12_A021_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_402/W10_A047_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_007/W10_A031_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/NEW1_034/W19_a206_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/DS1h_292/W4_080_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_030/HS2-003_D1.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_106/W14_a200_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_538/W20_a161_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_102/w14_a208_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/NEW1_031/W21_A114_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_028/WOW_MISC_018_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/Rexxar_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_011/W20_a162_D_FADE.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_011/W20_a162_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/GAME_005/coin_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/Garrosh_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_110t/W14_a090.tif family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_002t/HS2-012_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/w12_a081_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_016/W11_218_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_110/W13_127_D.png family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/HS2-11_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/NEW1_033/W4_138_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/DS1_070/W13_196_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/W13_030_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_029/leper_gnome_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_021/W13_177_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_538t/W20_a161_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_531/W11_071_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_002/r5_a004_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_610/W5_185_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_084/W2_221_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/EX1_539/W3_116_D.psd family=CardTexture persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_531/EX1_531_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_603/EX1_603_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/DS1h_292/DS1h_292_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_002/FP1_002_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_024/FP1_024_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_402/EX1_402_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_007/EX1_007_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_102/CS2_102_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/NEW1_034/NEW1_034_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_030/FP1_030_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_106/CS2_106_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_538/EX1_538_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_05/HERO_05_Premium11!.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/NEW1_031/NEW1_031_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_028/FP1_028_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_011/FP1_011_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_01/HERO_01_Premium.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/GAME_005/GAME_005_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_110t/EX1_110t_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_002t/FP1_002t_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/NEW1_019_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_016/EX1_016_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_110/EX1_110_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/FP1_012t_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/NEW1_033/NEW1_033_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/DS1_070/DS1_070_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/FP1_012_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_029/EX1_029_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_021/FP1_021_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_538t/EX1_538_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_002/EX1_002_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_610/EX1_610_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_084/CS2_084_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/EX1_539/EX1_539_PremiumCard.mat family=CardPremium persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 1 Unused Serialized files (Serialized files now loaded: 25 / Dirty serialized files: 0)

Unloading 7673 unused Assets to reduce memory usage. Loaded Objects now: 14714. Total: 136.683228 ms (FindLiveObjects: 2.319809 ms CreateObjectMapping: 1.555722 ms MarkObjects: 40.909100 ms DeleteObjects: 91.424385 ms)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=tavern_wallah loop_heavy family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 0 Unused Serialized files (Serialized files now loaded: 25 / Dirty serialized files: 0)

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 14717. Total: 43.515869 ms (FindLiveObjects: 1.779048 ms CreateObjectMapping: 0.927679 ms MarkObjects: 40.142330 ms DeleteObjects: 0.239660 ms)

[Asset] AssetLoader.LoadObject() - name was null or empty

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] AssetLoader.LoadObject() - name was null or empty

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] ---RegisterScreenCollectionManager---

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] NetCache ...USE NetCacheDecks

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] NetCache ...USE NetCacheCollection

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] NetCache ...USE NetCacheDeckLimit

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] NetCache ...USE NetCacheCardValues

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] NetCache ...USE NetCacheArcaneDustBalance

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] NetCache ...USE NetCacheClientOptions

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] NetCache ...SKIP NetCacheCollection

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] NetCache ...USE NetCacheFeatures

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Bob] NetCache ...USE NetCacheHeroLevels

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CM_card_sort_filter_pennant_click family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=receive_message family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=panel_slide_off_deck_creation_screen family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=tiny_button_press_1 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=tiny_button_mouseover_1 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Transition_Out family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Transition_In family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=collection_manager_card_add_to_deck_instant family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_008 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_005 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_161 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_578 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_169 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_231 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=Main_Title family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=tavern_wallah loop_medium family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_188 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_009 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_008 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_025 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_189 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS1_042 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_508 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_029 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_001 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_168 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_509 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_080 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_405 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_146 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_171 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_028 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_011 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_010 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_169 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_004 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_001 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_066 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_393 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_045 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_172 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_012 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_018 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_173 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_016 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_059 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_162 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_021 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_003 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_023 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_121 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_002 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_203 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_019 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_142 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_096 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_100 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_082 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_004 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_055 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_616 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_037 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_029 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_506 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_557 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_017 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_007 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_015 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_076 family=CardPrefab persistent=False

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Asset] CachedAsset.UnloadAssetObject() - unloading name=CollectionManager_music_1 family=Sound persistent=True

(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

stevschmid commented 9 years ago

Please just send me an email with your log attached to it (see here: https://github.com/stevschmid/track-o-bot/issues/35#issuecomment-56779761)

Dragaan commented 9 years ago

sent

Dragaan commented 9 years ago

Did that help any?

stevschmid commented 9 years ago

You can track the progress in #35

Dragaan commented 9 years ago

35 is closed as well..

On Fri, Oct 3, 2014 at 9:59 AM, Steven Schmid notifications@github.com wrote:

You can track the progress in #35 https://github.com/stevschmid/track-o-bot/issues/35

— Reply to this email directly or view it on GitHub https://github.com/stevschmid/track-o-bot/issues/41#issuecomment-57807657 .