I was doing some research on naming all the Spell Families in readable human form for use in Spell editor (instead of like CM0_MAGE_ARCANE_MISSILES2 in emulators definitions), the goal was to have family names available in a binding file and if available they would override the default names like "0x00001".
Also some of the descriptions were often wrong and innaccurate so I went through each of them and made my own descriptions
This was a lot of work so I gave up after 3 classes I'm gonna dump my work in this issue
I was doing some research on naming all the Spell Families in readable human form for use in Spell editor (instead of like CM0_MAGE_ARCANE_MISSILES2 in emulators definitions), the goal was to have family names available in a binding file and if available they would override the default names like "0x00001".
Also some of the descriptions were often wrong and innaccurate so I went through each of them and made my own descriptions This was a lot of work so I gave up after 3 classes I'm gonna dump my work in this issue