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stonepillars
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goon-flock
flockmind antagonist 4 goon
https://github.com/goonstation/goonstation
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Anti-birdwatching balance
#339
TobleroneSwordfish
closed
2 years ago
0
Cage + Turret Cost Balance
#338
amylizzle
closed
2 years ago
0
Added attack feedback to flock structures
#337
TobleroneSwordfish
closed
2 years ago
3
Allow flock to work as a random event antag
#336
TobleroneSwordfish
closed
2 years ago
0
Switches mass driver to use floating atom prop
#335
TobleroneSwordfish
closed
2 years ago
0
Revert nerfs to flockdrone absorption
#334
TobleroneSwordfish
closed
2 years ago
1
Aloe Review 2
#333
amylizzle
closed
2 years ago
0
Aloe Review 2
#332
amylizzle
closed
2 years ago
0
Made a comment better
#331
TobleroneSwordfish
closed
2 years ago
0
Added copyright message to flockpanel
#330
TobleroneSwordfish
closed
2 years ago
0
Moved flock components into components folder
#329
TobleroneSwordfish
closed
2 years ago
0
Component cleanup
#328
TobleroneSwordfish
closed
2 years ago
1
Remove gnesis girder deconstruct code
#327
FlameArrow57
closed
2 years ago
0
Ternaries bad, || good
#326
TobleroneSwordfish
closed
2 years ago
0
Fixes a corner case that will probably never occur
#325
TobleroneSwordfish
closed
2 years ago
0
Azrun Code Review - Achievements
#324
amylizzle
closed
2 years ago
0
Show Flockbits to be aware when possessed in their cognition description
#323
FlameArrow57
closed
2 years ago
2
Removed some unused procs in flock gamemode datum
#322
TobleroneSwordfish
closed
2 years ago
0
Fixes some grab jank
#321
TobleroneSwordfish
closed
2 years ago
0
Lets admins spawn flock rift in space
#320
TobleroneSwordfish
closed
2 years ago
0
Defines flockdrones as restrained while floorrunning
#319
TobleroneSwordfish
closed
2 years ago
5
Adjusted some ability timings
#318
TobleroneSwordfish
closed
2 years ago
0
Feedback on casting abilities on dead drones
#317
TobleroneSwordfish
closed
2 years ago
0
Renames isflock to isflockmob
#316
TobleroneSwordfish
closed
2 years ago
1
Refactors pathing and featherdoor access
#315
TobleroneSwordfish
closed
2 years ago
0
assoc list gud
#314
amylizzle
closed
2 years ago
0
Added ping sound file to sound cache
#313
TobleroneSwordfish
closed
2 years ago
0
you need FLOCK
#312
amylizzle
closed
2 years ago
0
gib structures on suicide
#311
amylizzle
closed
2 years ago
0
fix race condition with paper bins
#310
amylizzle
closed
2 years ago
0
Flock Modernization
#309
stonepillars
closed
2 years ago
0
Flock cost defines are not interpolated
#308
stonepillars
closed
2 years ago
1
Flock structures do not turn off and runtime after suicide
#306
stonepillars
closed
2 years ago
0
Flock control panel now only sends relevent data
#305
TobleroneSwordfish
closed
2 years ago
1
Fixes deleted enemies causing runtimes
#304
TobleroneSwordfish
closed
2 years ago
0
merg
#303
stonepillars
closed
2 years ago
0
Lets the flock convert the mainframe
#302
TobleroneSwordfish
closed
2 years ago
0
Fixed some flockdrone absorber jank and nerfed paperbin health
#301
TobleroneSwordfish
closed
2 years ago
0
Make complexDroneCount() not stupid.
#300
amylizzle
closed
2 years ago
0
Minor balance change
#299
amylizzle
closed
2 years ago
0
Fixes very threatening walls
#298
TobleroneSwordfish
closed
2 years ago
6
Makes pinging turfs a little less weird
#297
TobleroneSwordfish
closed
2 years ago
0
fix #291
#296
amylizzle
closed
2 years ago
0
Reflected shots cause walls to be threatening
#295
amylizzle
closed
2 years ago
2
Basic cleanup
#294
FlameArrow57
closed
2 years ago
5
Fix some dormancy bugs
#293
FlameArrow57
closed
2 years ago
0
Add flock parameter to Flock mass conversion procs
#292
FlameArrow57
closed
2 years ago
0
Runtime when the Relay finishes broadcasting on extended game mode
#291
FlameArrow57
closed
2 years ago
0
Properly handle Flockmind and Flocktrace suicides
#290
FlameArrow57
closed
2 years ago
1
Efficient AI please
#289
amylizzle
closed
2 years ago
0
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