stonepillars / goon-flock

flockmind antagonist 4 goon
https://github.com/goonstation/goonstation
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Fixes some grab jank #321

Closed TobleroneSwordfish closed 2 years ago

TobleroneSwordfish commented 2 years ago

[BUG]

About the PR

The flockdrone antigrab system wasn't actually working if the drone was AI controlled, since it was in client called movement code. I've moved it into the life loop, so now it just activates after a certain number of life loop calls. Also fixed pins not working on flock tiles because it's related shut up.

Why's this needed?

no grabbing drones >:(