The flockdrone antigrab system wasn't actually working if the drone was AI controlled, since it was in client called movement code. I've moved it into the life loop, so now it just activates after a certain number of life loop calls.
Also fixed pins not working on flock tiles because it's related shut up.
[BUG]
About the PR
The flockdrone antigrab system wasn't actually working if the drone was AI controlled, since it was in client called movement code. I've moved it into the life loop, so now it just activates after a certain number of life loop calls. Also fixed pins not working on flock tiles because it's related shut up.
Why's this needed?
no grabbing drones >:(