Closed apoleon closed 4 years ago
On 08/26/2013 02:02 PM, apoleon wrote:
It would be nice if Berusky2's data files (*.pak) would be more accessible thus users could modify them more easily.
I'm thinking about
- Some sort of documentation that explains how to extract the pak files with free software tools.
The tool is available, but as a windows application (but FOSS of course).
- Getting rid of the pak files completely so that game data would only consist of editable graphic (svg, png, bmp, tga) and sound (ogg, wav) files.
That's possible but it needs an extra work. I'm ready to help here if anyone is interested to take it.
- Making all graphics and data files extra availabe for download like this is already achieved with Berusky2's soundtrack.
That's also possible.
ma.
On 26.08.2013 14:15, Martin Stransky wrote:
On 08/26/2013 02:02 PM, apoleon wrote:
It would be nice if Berusky2's data files (*.pak) would be more accessible thus users could modify them more easily.
I'm thinking about
- Some sort of documentation that explains how to extract the pak files with free software tools.
The tool is available, but as a windows application (but FOSS of course).
I think I would consider packaging it for Debian if there was some kind of Linux version. What's the name of this tool?
- Making all graphics and data files extra availabe for download like this is already achieved with Berusky2's soundtrack.
That's also possible.
I think this is the way forward. I'd be glad if you made the raw data available for download somewhere.
Best,
Markus
I'm going to rework the complete data file architecture and ini files, for better configuration. So it's on my TODO list now.
Asher already did that, the file is now available as separated files (0.12).
It would be nice if Berusky2's data files (*.pak) would be more accessible thus users could modify them more easily.
I'm thinking about