Open HolgerW1 opened 12 years ago
Wondering why PFX support is on top priority for the next update. PFX is very similar and can be replaced with a custom shader that we already have in our engine. Thought directly loading pfx is much easier, I think sophistication can be kept for future. Anyway, if no one is working on this issue, I wish to start.
Actually it's not. As you can see the issue is neither assigned to the next milestone nor is it flagged with any label. If you sort/filter the issues by milestone then you will see what does have priority and what doesn't.
Issues flagged with a "bug" label do have priority over features btw.
iSGL3D currently doesn't support POD materials with PowerVR shader effect files (PFX).