studio-minus / ppg-bugs-and-requests

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Making the Spike Grenade sharp #178

Open JohnVcav opened 3 years ago

JohnVcav commented 3 years ago

Feature description

Making the pointy bits on top of the Spike Grenade sharp.

Feature purpose

It would add a level of slight realism to it. As a throwing weapon, I think that-- and believe me when I say this --it would be cool as hell if you could throw it at somebody, just so it can stick into their skull and explode into a million bits of pure pain, making the lives of everyone around them a poky nightmare of unpleasant bleeding.

Additional context

It would basically act like a less powerful but much more hurtful sticky grenade. Video Example

Eukalp commented 3 years ago

Hmm... where would the nade be placed at? "Melee" section or the "Explosives"? Instead of making it sharp, these bits should be redesigned. PP

JohnVcav commented 3 years ago

Hmm... where would the nade be placed at? "Melee" section or the "Explosives"? Instead of making it sharp, these bits should be redesigned.

It would still be the same explosive, it's just that since it's a "spike grenade" it would be "spiky". my intention is not for melee, but rather have the bits be able to stick to somebody before the grenade is set off therefore causing more damage since it isn't positioned at their feet. of course, people can use it as a mace of some sort but the main reason of the item would still be a grenade.

mestiez commented 3 years ago

This feature was intended by the artist that drew the grenade, but I ignored him completely. I may implement this in the future, but the sharpness system is very flawed.

JohnVcav commented 3 years ago

Oh