Feature description
This request is of a 2 in one but here it goes: better nuke physics, where nukes dont obliterate everythink in its vicinity but more like a shockwave that can be blocked by materials.
right now we have that the firther from the nuke the less effective but the shockwave goes through EVERYTHING, now the second thing:
a strong yet still destructible material to make nuclear bunkers or whatever, where the shockwave will be almost completely (or depends on how many layers be stopped)
Feature purpose
to make the game more realistic and have a way of defending against nukes.
Feature description This request is of a 2 in one but here it goes: better nuke physics, where nukes dont obliterate everythink in its vicinity but more like a shockwave that can be blocked by materials.
right now we have that the firther from the nuke the less effective but the shockwave goes through EVERYTHING, now the second thing:
a strong yet still destructible material to make nuclear bunkers or whatever, where the shockwave will be almost completely (or depends on how many layers be stopped)
Feature purpose to make the game more realistic and have a way of defending against nukes.
Additional context None