Closed chimosky closed 1 year ago
Yes thanks 🙌, Will look into this after 3days, currently a bit busy.
I was not able to reproduce this issue, and also arrow keys are working fine with me
I was not able to reproduce this issue, and also arrow keys are working fine with me
Strange, @quozl can you test?
Looking at the code, where did the number 323 come from, and has it changed since Sugargame was written? Should a Pygame constant or length be used instead? Actually, why does the initialisation of __keystate
use a list of 323 zeroes, instead of the list of keys in mod_map
? Perhaps transfer this to Sugargame repository too.
Looking at the code, where did the number 323 come from, and has it changed since Sugargame was written? Should a Pygame constant or length be used instead? Actually, why does the initialisation of
__keystate
use a list of 323 zeroes, instead of the list of keys inmod_map
? Perhaps transfer this to Sugargame repository too.
The sugargame in the activity needs to be updated, __init__
says its 1.3 but it's deviated from sugargame.
@jriyyya something worth noting.
The game help shows that arrow keys are to be used but using them have no effect and this is seen in the logs.
Took a look and the activity doesn't handle events its expected to handle.
@jriyyya you might be interested in this.