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Visuals on db-hall, possibly related to lighting #65

Closed scke closed 10 years ago

scke commented 10 years ago

The middle of the floor of db-hall has rhombus shapes on it, that I personally find distracting. Is there a way to eliminate these shapes of lights from the floor the of map?

I will provide screenshots later, if requested or becomes popular. I had tried altering various graphical settings to eliminate these things myself, but no spice. I believe that they were not there before version 0.2.7, but that may be because some or all graphical settings were reset with the update.

Something that is not much of a concern to me, but is worth mentioning: The walls in the map are black for me, except for when I set my "World Texture Detail" setting to the lowest of the options, or the second lowest (a bit dark though). Is there a solution to this? I am guessing I need to update my computer's something to be able to use other "World Texture Detail" settings.

Thanks for giving a peekerino.

DavidM1337 commented 10 years ago

Can you show me a picture? You can just drag it into the comment box here. Screenshot ingame works with f9.

The black walls thing, please try if that's fixed once you restarted the game.

scke commented 10 years ago

screenshot00001 screenshot00002 I'll check to see if other World Texture Detail settings don't make black walls, at roughly 18 hours from now unfortunately, as I don't have access to a windows computer at the moment.

DavidM1337 commented 10 years ago

Ah you're talking about the sunlight.... If you turn Dynamiclights off it will be gone.

scke commented 10 years ago

Thanks, turning Dynamiclights off solved the sunlight, Restarting the game after selecting the high World Texture Detail setting solved the black walls. Woohoo!