sweenal / opencollada

Automatically exported from code.google.com/p/opencollada
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3ds max, skin, pivots #109

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
There's a problem with the ColladaMax exporter. It manifests when you have a 
mesh with a pivot point (doing $myobj.objectoffsetpos in maxscript gives 
something other than [0,0,0]).

The pivot is exported in the node graph, but it's also present in the skin's 
bind_shape_matrix. This leads to wrong transforms.

After I decided how to solve the problem, I will likely contribute another 
patch for this (in the next days).

Original issue reported on code.google.com by nitrogen...@gmail.com on 23 Aug 2010 at 1:56

GoogleCodeExporter commented 8 years ago

Original comment by opencollada2@googlemail.com on 25 Jan 2011 at 12:37