Implemented filtering on client side, It speed up the process, avoiding a client / server exchanges
As filterids are no more maintained on client side but filters takes real data on GameRepresentation, when GameRepresentation is modifed, the filtered tables are automatically updated
ex : filter on notes = Any, then remove one note, the table immediately disappear
Implemented filtering on client side, It speed up the process, avoiding a client / server exchanges
As filterids are no more maintained on client side but filters takes real data on GameRepresentation, when GameRepresentation is modifed, the filtered tables are automatically updated ex : filter on notes = Any, then remove one note, the table immediately disappear