szymonkaliski / SDF-UI

WebGL node editor for Signed Distance Functions
https://sdf-ui.firebaseapp.com/
MIT License
109 stars 10 forks source link

delete / backspace OS X #5

Open MacroMachines opened 7 years ago

MacroMachines commented 7 years ago

First off, incredible work, and great coincidense as I was just starting on something similar.

I am working from a MacBook pro 17 inch made years back. I can not seem to delete any nodes or connections. I did a search on google and it seems the delete key should be the same as the PC backspace but it is not seeming to do the expected behavior of removing a node or connection.

Safari OSX 10.12.3

MacroMachines commented 7 years ago

appears to work in chrome though.

szymonkaliski commented 7 years ago

yeah, it's not tested in anything other than chrome, PRs are welcome, otherwise I don't think I'll get to it soon :) thanks for your notes though! what are you building? I could help possibly ;)

MacroMachines commented 7 years ago

I am building a few things based on GLSL / RayMarching / SDF, the most exciting of which is a unique modular synthesis environment that generates audio and visual elements together for realtime audio/visual performance. I've done a fair bit of DSP/audio programming and built up my skill in that area to a sufficient degree, and have been honing my GLSL skill. The plan is to have the performance controls and preview running on iPads, and performers can connect to a main desktop with a decent graphics card which does the final render to projection. I plan to use OSC & MIDI for the communication of parameters / musical events. Would love to tell you more if you are interested. It looks like you have done some of the things I was beginning on, such as this node environment for creating the SDF forms.

szymonkaliski commented 7 years ago

Oh this looks fun and right up my alley, hit me at hi@szymonkaliski.com :)

On 15 March 2017 at 22:27, Nico Raftis notifications@github.com wrote:

I am building a few things based on GLSL / RayMarching / SDF, the most exciting of which is a unique modular synthesis environment that generates audio and visual elements together for realtime audio/visual performance. I've done a fair bit of DSP/audio programming and built up my skill in that area to a sufficient degree, and have been honing my GLSL skill. The plan is to have the performance controls and preview running on iPads, and performers can connect to a main desktop with a decent graphics card which does the final render to projection. I plan to use OSC & MIDI for the communication of parameters / musical events. Would love to tell you more if you are interested. It looks like you have done some of the things I was beginning on, such as this node environment for creating the SDF forms.

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MacroMachines commented 7 years ago

cool, emailing now :D