t-erxleben / marbellous

An interactive marbling tool
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Torus displacement for drops #80

Open JBenda opened 3 years ago

JBenda commented 3 years ago

Also act like a torso for color dropping

JBenda commented 3 years ago

The mathematical model only breaks significant if the drops are getting huge. Because then we translate each vertex only in one direction per drop. When we create a new drop whenever a certain size is reached, the user won't recognize it, and we have the possibility to move in different directions. This will also solve the problem with long edges visible to the user. The vertex insertion work can be done parallel to the further displacement, so we don't get the risk of lags.