google/uuid
### [`v1.3.0`](https://togithub.com/google/uuid/releases/v1.3.0)
[Compare Source](https://togithub.com/google/uuid/compare/v1.2.0...v1.3.0)
From Andrey Pechkurov:
Adds an optional randomness pool mode for Random (Version 4) UUID generation. The pool contains random bytes read from the random number generator on demand in batches. Enabling the pool may improve the UUID generation throughput significantly.
Since the pool is stored on the Go heap, this feature may be a bad fit for security sensitive applications. That's why it's implemented as an opt-in feature.
From Samuel Roth:
Added support for NullUUID
A NullUUID can be marked not valid (i.e., null) for use with JSON and the database/sql/driver.Scanner interfaces.
### [`v1.2.0`](https://togithub.com/google/uuid/releases/v1.2.0)
[Compare Source](https://togithub.com/google/uuid/compare/v1.1.5...v1.2.0)
This release introduces the NewString() function which is the equivalent of uuid.New().String().
### [`v1.1.5`](https://togithub.com/google/uuid/releases/v1.1.5)
[Compare Source](https://togithub.com/google/uuid/compare/v1.1.4...v1.1.5)
There are no code changes. A missing period was add to a godoc comment and the linter was told to not complain that the results of hash.Write() are ignored (the function cannot fail)
### [`v1.1.4`](https://togithub.com/google/uuid/releases/v1.1.4)
[Compare Source](https://togithub.com/google/uuid/compare/v1.1.3...v1.1.4)
Do not allocate memory for errors (it is only one word)
### [`v1.1.3`](https://togithub.com/google/uuid/releases/v1.1.3)
[Compare Source](https://togithub.com/google/uuid/compare/v1.1.2...v1.1.3)
Optimize length of time it takes to discover an input is bad by no longer using fmt.Errorf, which is quite slow. It now uses a custom error type that formats the string when the Error method is called rather than when generating the error.
Configuration
📅 Schedule: At any time (no schedule defined).
🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.
♻ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about these updates again.
[ ] If you want to rebase/retry this PR, click this checkbox.
This PR contains the following updates:
v1.1.2
->v1.3.0
v1.0.0
->v1.3.0
v1.1.1
->v1.3.0
Release Notes
google/uuid
### [`v1.3.0`](https://togithub.com/google/uuid/releases/v1.3.0) [Compare Source](https://togithub.com/google/uuid/compare/v1.2.0...v1.3.0) From Andrey Pechkurov: Adds an optional randomness pool mode for Random (Version 4) UUID generation. The pool contains random bytes read from the random number generator on demand in batches. Enabling the pool may improve the UUID generation throughput significantly. Since the pool is stored on the Go heap, this feature may be a bad fit for security sensitive applications. That's why it's implemented as an opt-in feature. From Samuel Roth: Added support for NullUUID A NullUUID can be marked not valid (i.e., null) for use with JSON and the database/sql/driver.Scanner interfaces. ### [`v1.2.0`](https://togithub.com/google/uuid/releases/v1.2.0) [Compare Source](https://togithub.com/google/uuid/compare/v1.1.5...v1.2.0) This release introduces the NewString() function which is the equivalent of uuid.New().String(). ### [`v1.1.5`](https://togithub.com/google/uuid/releases/v1.1.5) [Compare Source](https://togithub.com/google/uuid/compare/v1.1.4...v1.1.5) There are no code changes. A missing period was add to a godoc comment and the linter was told to not complain that the results of hash.Write() are ignored (the function cannot fail) ### [`v1.1.4`](https://togithub.com/google/uuid/releases/v1.1.4) [Compare Source](https://togithub.com/google/uuid/compare/v1.1.3...v1.1.4) Do not allocate memory for errors (it is only one word) ### [`v1.1.3`](https://togithub.com/google/uuid/releases/v1.1.3) [Compare Source](https://togithub.com/google/uuid/compare/v1.1.2...v1.1.3) Optimize length of time it takes to discover an input is bad by no longer using fmt.Errorf, which is quite slow. It now uses a custom error type that formats the string when the Error method is called rather than when generating the error.Configuration
📅 Schedule: At any time (no schedule defined).
🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.
♻ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about these updates again.