tbillington / bevy_toon_shader

Toon Shader for the bevy game engine
Apache License 2.0
98 stars 9 forks source link

Have you considred like S-Curve for gradients so they are abrupt but not hard lines, makes it look more drawn #9

Open shehackedyou opened 8 months ago

shehackedyou commented 8 months ago

I was thinking about forking the project to attempt to get it to generate a comicbook-ish style art style that I can use to render a scene and stream.

If I have any worthwhile features I will let you know but definitely smooth step between the colors will give it a small but nice improvement.

tbillington commented 8 months ago

Hey! For sure, go for it :) I'm open to merging things back in if that's something you'd be open to.

If you need more lighting information it might be easier to extend the default material as opposed to doing it manually like bevy_toon_shader currently does, but it's just an idea.

shehackedyou commented 8 months ago

Great to hear you would be willing at least look at proposed changes and additions.

I'm still getting the hang of Bevy, spent last 2 days reading documentation and code and running experiments. I appreciate the documentation. I now at least have a good handle on Bevy's plugin system so should be able to extend this a little further without adding to much more to the code footprint.