Create a method to acquire the high score and store it in a file. Retrieve the high score when the game is restarted and update the high score. High score address CBEB.
Solution
Two new files are added, highscore.h, highscore.c. Updates are made to the disk IO, since there is currently not support for disk write functionality. File system configuration needs to be updated so that it is R/W. A method for moving the highscore from the 6809 to the STM, and vice versa.
Steps to Test
Bezerk, Bedlam, Armor Attack, Spinball, have been tested
References
Closes #55
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I, Tyler Brymer, agree to license my contributions to this project under the terms of the GPL 3.0 or any later version.
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Problem
Create a method to acquire the high score and store it in a file. Retrieve the high score when the game is restarted and update the high score. High score address CBEB.
Solution
Two new files are added, highscore.h, highscore.c. Updates are made to the disk IO, since there is currently not support for disk write functionality. File system configuration needs to be updated so that it is R/W. A method for moving the highscore from the 6809 to the STM, and vice versa.
Steps to Test
Bezerk, Bedlam, Armor Attack, Spinball, have been tested
References
Closes #55
Contributor License Agreement
I, Tyler Brymer, agree to license my contributions to this project under the terms of the GPL 3.0 or any later version.