Open eriktorbjorn opened 5 years ago
>FIND TOOL You have it. >THROW TOOL AT ME Don't be silly! >FIND TOOL It's right here.
I believe that's because of this bit in V-THROW-AT:
V-THROW-AT
<ROUTINE V-THROW-AT () <COND (<NOT <IDROP>> <RTRUE>)> <COND (<IOBJ? PLAYER> <TELL "Don't be silly!" CR> <RTRUE>)>
I.e. it first tries to drop the object by calling IDROP. Then, if it notices you were trying to throw it at yourself, it tells you not to be silly. But it's already dropped it. These two conditions should probably swap place.
IDROP
I believe that's because of this bit in
V-THROW-AT
:I.e. it first tries to drop the object by calling
IDROP
. Then, if it notices you were trying to throw it at yourself, it tells you not to be silly. But it's already dropped it. These two conditions should probably swap place.