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tiwaz1994
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DynamicBulwarks
Fork with improvements for Dynamic Bulwark.
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Medkits doesn't revive everytime
#58
Nain2D2
opened
4 years ago
0
AI spawn without weapons (pistol rounds)
#57
Nain2D2
opened
4 years ago
0
Clean up bodies immediately (harder difficulty)
#56
ChronosWS
closed
4 years ago
1
Infantry/vehicle scaling is off
#55
ChronosWS
closed
4 years ago
1
Hostile selection with CUP is messed up
#54
ChronosWS
closed
4 years ago
1
Build placement
#53
ChronosWS
closed
4 years ago
0
Further improve infantry scaling.
#52
tiwaz1994
closed
4 years ago
1
Loot drops often far away
#51
ChronosWS
opened
4 years ago
1
Prettify the lobby, remove ability to equip yourself
#50
ChronosWS
closed
4 years ago
1
Restrict automated emplacement backpacks to BLUEFOR
#49
ChronosWS
closed
4 years ago
1
Project Injury Reaction compatibility fixes
#48
ChronosWS
closed
4 years ago
1
Improved Bulwark UI
#47
ChronosWS
opened
4 years ago
0
Improve/cleanup wave spawning system
#46
ChronosWS
opened
4 years ago
0
FLare rounds don't seem to spawn
#45
ChronosWS
opened
4 years ago
1
Infantryscaling
#44
tiwaz1994
closed
4 years ago
0
Vehicle capture and repair system
#43
tiwaz1994
opened
4 years ago
0
HItpoints for buyable buildings
#42
tiwaz1994
opened
4 years ago
0
Repair / Upgrade / show status for terrain buildings
#41
tiwaz1994
opened
4 years ago
0
Objects spin around issue is back to haunt my dreams
#40
tiwaz1994
closed
4 years ago
0
Bulwark can't be picked up if player holding it goes down
#39
tiwaz1994
closed
4 years ago
1
ACE Medical support.
#38
tiwaz1994
opened
4 years ago
0
Replace custom marker system with marker placement in lobby.
#37
tiwaz1994
opened
4 years ago
0
Get object radius automatically.
#36
tiwaz1994
opened
4 years ago
0
Weapon sway and fatigue parameters. (ACE variants as well maybe?)
#35
tiwaz1994
opened
4 years ago
0
Enable configurable loot
#34
ChronosWS
closed
4 years ago
0
Deferred loot spawning, perf, refactor
#33
ChronosWS
closed
4 years ago
0
Ability to force-start a wave, unlimited downtime
#32
ChronosWS
opened
4 years ago
0
Starting at the Malden capitol city hangs
#31
ChronosWS
closed
4 years ago
1
Ability to start with compass
#30
ChronosWS
opened
4 years ago
0
Different "reveal loot" boxes
#29
ChronosWS
opened
4 years ago
0
[27] Fix case where only 0 or 1 vehicle option
#28
ChronosWS
closed
4 years ago
0
If you play with 1 or 0 vehicles, getVehicleCosts crashes
#27
ChronosWS
closed
4 years ago
0
Infantry difficulty scaling
#26
tiwaz1994
closed
4 years ago
1
Add UGVs to possible vehicle spawns
#25
ChronosWS
closed
4 years ago
0
Improve AI targeting of bulwark, use of grenades and rockets
#24
ChronosWS
opened
4 years ago
1
Supply drop plane doesn't always drop correctly
#23
ChronosWS
opened
4 years ago
0
Player extract to win
#22
ChronosWS
opened
4 years ago
0
Perimeter detection system
#21
ChronosWS
opened
4 years ago
0
Parameter: Filtering out utility backpacks
#20
tiwaz1994
closed
4 years ago
0
Paratrooper enemies?
#19
ChronosWS
opened
4 years ago
0
Ability to "sell back" constructions
#18
ChronosWS
opened
4 years ago
0
Alternative to Drone wave
#17
ChronosWS
closed
4 years ago
2
Civilian wave parameter
#16
tiwaz1994
opened
4 years ago
0
Progressive spawning (performance)
#15
ChronosWS
opened
4 years ago
0
"Shareable" killpoints
#14
ChronosWS
opened
4 years ago
0
Restrict loot by faction
#13
ChronosWS
opened
4 years ago
0
Configurable loot spawns
#12
ChronosWS
closed
4 years ago
1
Add UAVs to hostile spawn list
#11
ChronosWS
closed
4 years ago
0
Refactor faction functions location
#10
ChronosWS
closed
4 years ago
0
Improve loot and spawn building selection
#9
ChronosWS
closed
4 years ago
0
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