Open gundogfan opened 2 years ago
I don't know if this problem belongs to the client or what, so I can't provide more info about it.
I tried muting (through scoreboard) in different servers full of players:
The muting is handled on the client. It uses the GetPlayerUniqueID function, which returns the same value for no-steam clients.
GetPlayerUniqueID
I don't know if this problem belongs to the client or what, so I can't provide more info about it.
I tried muting (through scoreboard) in different servers full of players: