Open AstralVoid opened 4 years ago
This issue is only a visual bug in the gui, it doesn't affect the logic for the crafting manager.
Okay, good to know! Thank you.
I love this mod as it definitely fills in some gaps that AE2 leaves open (which, I guess, is the intent). Crafting Managers/Satellites especially reduce headaches that would otherwise require multiple interfaces (or machines) to alleviate.
Playing FTB Interactions 2.0.9, with LogisticsBridge 1.3.11. Apologies if this was already fixed/caught, but I didn't notice any mention in the changelog specific in 1.3.12-14.
I noticed that, after setting up a Blocking Mode on the AE2 Crafting Manager, restarting the server defaults the block back to "Off" for the Blocking Mode. Mostly a minor annoyance as most of the machines that would utilize this feature are (eventually) quick enough to make it a non-issue.