tomdodd4598 / NuclearCraft

NuclearCraft is a Forge mod for Minecraft 1.12.2.
https://www.curseforge.com/minecraft/mc-mods/nuclearcraft-overhauled
MIT License
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[1.6c] Crash when extracting Liquid Helium fluid #16

Closed eighteenAM closed 8 years ago

eighteenAM commented 8 years ago

Running NuclearCraft through its paces to test inclusion with my group's modpack, and had this crash.

Ran a Thermal Expansion Fluiduct from Liquid He Extractor, with Resonant Servo to pull fluid. Crash occurred immediately upon activating the servo; I'd guess from trying to introduce the fluid "into the world."

http://pastebin.ca/3373126

tomdodd4598 commented 8 years ago

Strange... I do not see any mention of Liquid Helium in that report, or NuclearCraft... I would have to guess I've done something wrong, but I would try to get into touch with KingLemming or someone who knows TE/fluids well. They may be able to tell you what's wrong.

KingLemming commented 8 years ago

The issue is that your fluid has a viscosity of 0. It's a Fluid system, not a SuperFluid system - it wasn't designed for that and you shouldn't be too surprised when things break as a result. ;)

Yes, liquid helium in a carefully controlled environment at a certain temp will behave as with viscosity 0. Liquid helium in general as it flows through a network of pipes will not. Give it something in the range of 1-5 and it'll be a fair approximation.

tomdodd4598 commented 8 years ago

Ah, right. Thank you - an easy fix for the next version ;)

tomdodd4598 commented 8 years ago

Done